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Assassin's Alacrity: Difference between revisions
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added note of how the ability works, and an apparently decently common bug
HiddenDragon (talk | contribs) (Created page with "{{ActionPage |summary='''Assassin's Alacrity''' is an {{Class|Assassin}} passive feature that greatly enhances your first turn in combat |description=Quick as an alley cat in a rain-dark city, you immediately restore your {{action|action}} and {{action|bonus}} at the start of combat |image=Assassin's Alacrity.webp |class learns at level 3 = Assassin }}") |
(added note of how the ability works, and an apparently decently common bug) |
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{{ | {{Passive feature page | ||
|summary='''Assassin's Alacrity''' is an {{Class|Assassin}} passive feature that greatly enhances your first turn in combat | |summary='''Assassin's Alacrity''' is an {{Class|Assassin}} passive feature that greatly enhances your first turn in combat | ||
|description=Quick as an alley cat in a rain-dark city, you immediately restore your {{action|action}} and {{action|bonus}} at the start of combat | |description=Quick as an alley cat in a rain-dark city, you immediately restore your {{action|action}} and {{action|bonus}} at the start of combat | ||
|image=Assassin's Alacrity.webp | |image=Assassin's Alacrity.webp | ||
|icon=Assassin's Alacrity Icon.webp | |||
|class learns at level 3 = Assassin | |class learns at level 3 = Assassin | ||
|notes = * How this ability works is that after an Assassin uses its Action or Bonus Action to [[Surprise (Game Mechanic)|surprise]] attack an opponent, the Assassin will still be able to use those actions on the subsequent "first" round, where they otherwise would have been considered already used. | |||
** Note that this ability doesn't always activate, presumably due to incorrect interactions with initiative and what is considered part of a given combat. | |||
}} | }} | ||
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