Assassin's Alacrity: Difference between revisions

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added note of how the ability works, and an apparently decently common bug
(Created page with "{{ActionPage |summary='''Assassin's Alacrity''' is an {{Class|Assassin}} passive feature that greatly enhances your first turn in combat |description=Quick as an alley cat in a rain-dark city, you immediately restore your {{action|action}} and {{action|bonus}} at the start of combat |image=Assassin's Alacrity.webp |class learns at level 3 = Assassin }}")
 
(added note of how the ability works, and an apparently decently common bug)
(3 intermediate revisions by one other user not shown)
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{{ActionPage
{{Passive feature page
|summary='''Assassin's Alacrity''' is an {{Class|Assassin}} passive feature that greatly enhances your first turn in combat
|summary='''Assassin's Alacrity''' is an {{Class|Assassin}} passive feature that greatly enhances your first turn in combat
|description=Quick as an alley cat in a rain-dark city, you immediately restore your {{action|action}} and {{action|bonus}} at the start of combat
|description=Quick as an alley cat in a rain-dark city, you immediately restore your {{action|action}} and {{action|bonus}} at the start of combat
|image=Assassin's Alacrity.webp
|image=Assassin's Alacrity.webp
|icon=Assassin's Alacrity Icon.webp
|class learns at level 3 = Assassin
|class learns at level 3 = Assassin
|notes = * How this ability works is that after an Assassin uses its Action or Bonus Action to [[Surprise (Game Mechanic)|surprise]] attack an opponent, the Assassin will still be able to use those actions on the subsequent "first" round, where they otherwise would have been considered already used.
** Note that this ability doesn't always activate, presumably due to incorrect interactions with initiative and what is considered part of a given combat.
}}
}}
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