D&D 5e spell changes: Difference between revisions

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Reactions work very differently in BG3 better explanation is required!
(Daylight is considered sunlight.)
(Reactions work very differently in BG3 better explanation is required!)
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==General==
==General==
* All spells lack material component.
* All spells lack material component.
* All spells are verbal (unless said otherwise) resulting in all of them being affected by the [[Silence]] spell.
* All spells are verbal resulting in all of them being affected by the [[Silence]] spell (unless said otherwise).
:* [[Way of the Four Elements]] spells lack verbal components.
:* [[Way of the Four Elements]] spells lack verbal components.
* Scroll Spells have no limitations to be casted regardless of their intelligence, level, class and so on. They also do not require the caster to roll a DC 10 + Spell Level ability check to successfully cast it.
* Scroll Spells have no limitations to be casted by the user regardless of their intelligence, level, class and so on. They also do not require the caster to roll a DC 10 + Spell Level ability check to successfully cast it.
* There's no spellcasting focus.
* There's no spellcasting focus.
:* Bards have a spellcasting focus only if they equipped any instrument, if they don't have an instrument equipped they whistle instead as their spell casting focus. Bard's spellcasting focus is a vanity and has no impact on gameplay whatsoever.
:* Bards have a spellcasting focus only if they equipped any instrument and choose spells from their bard spell list in Character Creation or level up, if they don't have an instrument equipped they whistle instead as their spell casting focus. Bard's spellcasting focus has no impact on gameplay with the exception of theme.
* When a reaction is risen for Attack Rolls you know fully how much the enemy rolled, including if critical hit/miss.
:* This allows you to know if spells such as [[Shield]] will help against the attack to whether waste a spell slot or not.
:* Cases like [[Warding Flare]] will only be casted if the attack will hit, this nets a buff in which Warding Flare requires blind guessing if the attack will hit or not.
 
==Cantrips==
==Cantrips==


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