Blooded Greataxe: Difference between revisions

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908 bytes added ,  28 September 2023
Added description, UID, general adjustments.
(Where to find updated)
(Added description, UID, general adjustments.)
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{{ up to date | 2023-09-28 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{WeaponPage
{{WeaponPage
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Blooded Greataxe Icon.png
| image = Blooded Greataxe Icon.png <!-- A high-res image of the item. -->
| description =  
| description = {{Rare|Blooded Greataxe}} is a rare [[Greataxes|Greataxe]] that deals additional {{DamageText||Slashing}} damage when the wielder has 50% [[Hit Points|Hit Points]] or less.
| quote = Stained brown and reeking of iron, this greataxe once belonged to a killer so deranged, his name was magically scrubbed from all histories.
| seo description = Blooded Greataxe is a rare Greataxe that deals additional Slashing damage when the wielder has 50% hit points or less.
| category = martial <!-- martial or simple -->
| quote = <!-- In-game tooltip quote. -->
| melee or ranged = melee <!-- melee or ranged, duh -->
Stained brown and reeking of iron, this greataxe once belonged to a killer so deranged, his name was magically scrubbed from all histories.
| handedness = two-handed <!-- one-handed, versatile, two-handed -->
| category = martial <!-- "martial" or "simple" -->
| type = Greataxes <!-- One of [[Category:Weapon Types]]. Always plural. -->
| melee or ranged = melee <!-- "melee" or "ranged" -->
| handedness = two-handed <!-- "one-handed", "versatile", or "two-handed" -->
| type = Greataxes <!-- One of [[Category:Weapon Types]]. Always plural! -->
| rarity = rare <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| rarity = rare <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 1d12 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage = 1d12 + 1 <!-- Must follow the strict format "XdY + Z", with the "+ Z" only needed if the weapon has an enchantment. -->
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. -->
| range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" -->
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. -->
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in meters. -->
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in feet. -->
| ammunition =
<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| finesse =
| finesse =  
| heavy = yes
| heavy = yes
| light =
| light =  
| loading =
| loading =
| reach =
| reach =
| thrown =
| thrown =  
| can't dual wield =
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 3.15
| weight kg = 3.15 <!-- The weight in kg. -->
| weight lb = 6.3
| weight lb = 6.3 <!-- The weight in in lb. -->
| price = 380
| price = 380 <!-- The price in gp as shown in the normal tooltip (NOT while buying or selling). -->
| weapon actions = Cleave, Lacerate, Prepare
| uid = MAG_LowHP_IncreaseDamage_Greataxe
| special = <!-- List of special features or abilities granted by the weapon. -->
| special = <!-- List of special features or abilities granted by the weapon. -->
* '''Relentless Revenge:''' When the wielder has 50% hit points or less, they deal an additional {{DamageText|1d4|Slashing}} damage.
* '''Relentless Revenge:''' When the wielder has 50% [[Hit Points|Hit Points]] or less, they deal an additional {{DamageText|1d4|Slashing}} damage.
| weapon actions = Cleave, Lacerate, Prepare <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
This weapon can be bought from the following traders:
*This weapon can be bought from the following traders:
* [[Grat the Trader]] in the [[Goblin Camp]].
** [[Grat the Trader]] in the [[Goblin Camp]]
* [[Roah Moonglow]] in the [[Shattered Sanctum]].
** [[Roah Moonglow]] in the [[Shattered Sanctum]]
| notes =
*UUID: e1e090ec-ab8c-4db4-a0c3-8b7ab24bb181
}}
}}
{{ up to date | 2023-08-12 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->

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