Circle of the Spores: Difference between revisions

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== Subclass Features ==
== Subclass Features ==
{{SubclassNote|Druid}}
{{SubclassNote|Druid}}
=== Level 2 ===


==== {{SAI|Halo of Spores|w=40}} ====
{{Level header|2}}
* Unleash a cloud of necrotic spores upon a target that deal {{DamageText|1d4|Necrotic}} damage. This uses a reaction, so other reactions won't trigger this turn.


==== {{SAI|Symbiotic Entity|w=40}} ====
; {{SAI|Bone Chill}}
* Gain {{DamageText|4 Temporary Hit Points|Healing}} per {{Class|Druid}} level and deal an additional {{DamageText|1d6|Necrotic}} damage while you have them.
: Gain an additional [[Cantrip]].
* Casting {{SAI|Halo of Spores}} deals double the damage.


==== {{SAI|Bone Chill|w=40}} ====
{{HorizontalRuleImage}}  
* Gain an additional [[Cantrip]]


=== Level 3 ===
; {{SAI|Halo of Spores|w=40}}
: Unleash a cloud of necrotic spores upon a target that deal {{DamageText|1d4|Necrotic}} damage.
: This uses your {{action|reaction}}, so other reactions won't trigger this turn.


* 2nd Level Circle of the Spores Spells. Gain access to the following Spells. These Spells are always prepared and do not count against the number of Spells you can prepare.
{{HorizontalRuleImage}}  
** {{SAI|Blindness|w=40}}
** {{SAI|Detect Thoughts|w=40}} {{Icon|Concentration Icon.png|16px}} {{Icon|Ritual Spell Icon.png|16px}}


=== Level 5 ===
; {{SAI|Symbiotic Entity|w=40}}
: Gain {{Temp hp|4}} per {{Class|Druid}} level, and your weapon and unarmed attacks deal an additional {{DamageText|1d6|Necrotic}} damage while you have them.
: Casting {{SAI|Halo of Spores}} deals double the damage.
: Ends when you lose the {{Temp hp}}.


* 3rd Level Circle of the Spores Spells. Gain access to the following Spells. These Spells are always prepared and do not count against the number of Spells you can prepare.
{{Level header|3}}
** {{SAI|Animate Dead|w=40}}
** {{SAI|Gaseous Form|w=40}} {{Icon|Concentration Icon.png|16px}}


=== Level 6 ===
; 2nd Level Circle of the Spores Spells
: Gain access to the following Spells. These Spells are always prepared and do not count against the number of Spells you can prepare.
:* {{SAI|Blindness}}
:* {{SAI|Detect Thoughts|c=16|r=16}}


==== {{SAI|Fungal Infestation|w=40}} ====
{{Level header|5}}
* Target a Beast or Humanoid corpse and raise a [[Fungal_Infestation#Fungal_Zombie|Zombie]] until next [[Long Rest]]. Counts as a Reaction.
* [[File:Fungal Infestation Charge Icon.png|frameless|30x30px]] '''Fungal Infestation Charges: 4''' ''(The number of times you can use Fungal Infestation. Replenished by [[Long Rest]]).''


=== Level 7 ===
; 3rd Level Circle of the Spores Spells
: Gain access to the following Spells. These Spells are always prepared and do not count against the number of Spells you can prepare.
:* {{SAI|Animate Dead}}
:* {{SAI|Gaseous Form|c=16}}


* 4th Level Circle of the Spores Spells. Gain access to the following Spells. These Spells are always prepared and do not count against the number of Spells you can prepare.
{{Level header|6}}
** {{SAI|Blight|w=40}}
** {{SAI|Confusion|w=40}} {{Icon|Concentration Icon.png|16px}}


=== Level 9 ===
; {{SAI|Halo of Spores}}
: Increase the damage of Halo of Spores to {{DamageText|1d6|Necrotic}}.


* 5th Level Circle of the Spores Spells. Gain access to the following Spells. These Spells are always prepared and do not count against the number of Spells you can prepare.
{{HorizontalRuleImage}}  
** {{SAI|Cloudkill|w=40}} {{Icon|Concentration Icon.png|16px}}
** {{SAI|Contagion|w=40}}


=== Level 10 ===
; {{SAI|Fungal Infestation|w=40}}
: Target a Beast or Humanoid corpse and raise a [[Fungal_Infestation#Fungal_Zombie|Zombie]] until next [[Long Rest]]. Counts as a Reaction.
:; {{R|fnginf|forceplural=yes}}: 4
:: The number of times you can use Fungal Infestation. Replenished by [[Long Rest]].


==== {{SAI|Spreading Spores (Passive Feature)|Spreading Spores|w=40}} ====
{{Level header|7}}
* Requires '''Symbiotic Entity''' to be active. Create a [[Spreading Spores (Class Action)|cloud]] within {{Distance|m=9|ft=30}} that deals {{DamageText|2d8|Necrotic}} damage per turn to all enemies in the cloud. Lasts 10 turns or until '''Symbiotic Entity''' deactivates.


; 4th Level Circle of the Spores Spells
: Gain access to the following Spells. These Spells are always prepared and do not count against the number of Spells you can prepare.
:* {{SAI|Blight}}
:* {{SAI|Confusion|c=16}}
{{Level header|9}}
; 5th Level Circle of the Spores Spells
: Gain access to the following Spells. These Spells are always prepared and do not count against the number of Spells you can prepare.
:* {{SAI|Cloudkill|c=16}}
:* {{SAI|Contagion}}
{{Level header|10}}
: {{SAI|Halo of Spores}}
: Increase the damage of Halo of Spores to {{DamageText|1d8|Necrotic}}.
{{HorizontalRuleImage}}
; {{SAI|Spreading Spores|w=40}}
: Requires {{Cond|Symbiotic Entity}} to be active. Create a [[Spreading Spores|cloud]] within {{Distance|m=9|ft=30}} that deals {{DamageText|2d8|Necrotic}} damage per turn to all enemies in the cloud. Lasts 10 turns or until Symbiotic Entity deactivates (from losing the temporary HP).
== External links ==
* {{FRWiki|Circle of Spores|long}}
{{DruidNavbox}}
{{DruidNavbox}}

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