Magic Missile: Difference between revisions

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[[Spell]] > [[Spell#List Of Spells|List Of Spells]] > [[Spell#1st Level Spells|1st Level Spells]] > [[Magic Missile]]
{{SpellPage
----
| name = Magic Missile
| image = Magic Missile.webp
| level = 1
| school = Evocation
| classes = Sorcerer, Wizard
| class learns at level 1 = Sorcerer, Wizard
| class learns at level 3 = Arcane Trickster, Eldritch Knight
| class learns at level 6 = College of Lore:via [[Magical Secrets]]
| class learns at level 10 = Bard:via [[Magical Secrets]]
| races =
| granted by feats = Magic Initiate: Sorcerer, Magic Initiate: Wizard
| granted by items = Psychic Spark:Long Rest, Ne'er Misser:Short Rest
| summary = This spell allows spellcasters to hit enemies with multiple projectiles that deal {{DamageType|Force}} damage.
| description = Create '''three''' darts of magical force, each dealing {{DamageText|1d4 + 1|Force}} damage to its target.


'''Magic Missile''' is a [[Spell#1st Level Spells|Level 1]] Evocation Spell. This spell allows spellcasters to hit enemies with multiple projectiles that deal Force damage.
The darts always hit their target, and can each be targeted individually.
| cost = action, spell1
| damage = 1d4 + 1
| damage type = Force
| damage per = dart
| range = ranged
| range m = 18
| range ft = 60
| higher levels = When the spell is cast at 2nd Level or higher, an additional dart is created for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| notes = * The {{SAI|Shield}} spell causes the caster to take no damage from '''Magic Missile'''.
* The level 10 {{Class|Evocation}} feature {{SAI|Empowered Evocation}} will add the wizard's {{Ability|intelligence}} modifier to each missile.
* When interacting with effects like {{SAI|Death Ward}} and dealing multiple attacks to the same creature, if the 1st attack was sufficient to {{Cond|Downed|down}} the target, the 2nd attack will apply before{{SAI|Death Ward}} activates leaving the target with 1HP. An action with three attacks, however, would result in the creature being downed. A player character with {{SAI|Death Ward}} applied would need to receive 6 attack applications to fully die: 2 to break the ward, 1 to get downed, then 3 more to fail 3 [[Death Saving Throw]]s. This effect seems to apply to all multi-application attacks such {{SAI|Scorching Ray}} and {{SAI|Eldritch Blast}} (as of 4.1.1.3669438).
* The incantation for Magic Missile is '''Tormentum''', Latin for "catapult" or "ballista".
| video = Magic Missile Visuals.mp4
}}


[[File:Magic Missile Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
== External Links ==
| title = <div style="font-size:105%; font-family:Georgia;">''"Create three darts of magical force, each dealing <span style="color:#cc3333">4d6 Force damage</span> to its target."''</div>
* {{FRWiki|Magic missile|long}}
----
<div style="text-align:center;">[[File:Actions Icons.png|frameless|25px]] '''Action''' [[File:Spell Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div>
----
| Damage = <span style="color:#cc3333">1d4 + 1</span> (per dart)
| Damage Types = [[Damage Types|<span style="color:#cc3333">Force</span>]]
| Range = 18m / 60ft
| Concentration = None
| School = Evocation
| Class = [[Sorcerer]], [[Wizard]]
}}]]


== Description ==
[[Category:Sources of Force damage]]
 
Create three darts of magical force, each dealing {{DamageText|1d4 + 1|Force}} damage to its target.
 
== Properties ==
 
{{C|[[File:Actions Icons.png|frameless|25px]] Action + [[File:Spell Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}}
 
''Available to level 1 [[Sorcerer]] and [[Wizard]].''
 
* Damage: {{DamageInfo|count=1|die=4|plus=1|type=Force|per=dart}}
* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 18m / 60ft}}
 
== At Higher Levels ==
 
When the spell is cast at 2nd Level or higher, an additional dart is created for each Spell Slot level above 1st.

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