Wild Magic: Teleport (Activate) (Barbarian): Difference between revisions

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Condition is different than the sorcerer version
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(Condition is different than the sorcerer version)
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{{see also|Wild Magic: Teleport}}
{{ActionPage
{{ActionPage
| summary = '''Wild Magic: Teleport''' is a special {{Class|Wild Magic Barbarian}} class action that is randomly granted when you trigger a Wild Magic roll. It allows you to teleport as a bonus action every turn.
| summary = '''Wild Magic: Teleport''' is a special {{Class|Wild Magic Barbarian}} class action that is randomly granted when you trigger a Wild Magic roll. It allows you to teleport as a bonus action every turn.
| description = As a {{action|bonus}}, teleport up to {{Distance|ft=60}} to an unoccupied space you can see
| description = As a bonus action, teleport up to {{Distance|m=18}} to an unoccupied space you can see.
| image = Wild Magic Barbarian Teleport.webp
| image = Wild Magic Teleport Barbarian.webp
| school = Conjuration
| cost = bonus
| cost = bonus
| range ft = 60
| range ft = 60
| condition = Wild Magic: Teleport
| recharge = Per turn
| condition = Wild Magic: Teleport (Barbarian)
| condition duration = 10
| condition duration = 10
| class learns at level 3 = Wild Magic Barbarian
| class learns at level 3 = Wild Magic Barbarian
| notes =
* The {{class|Wild Magic Sorcerer}} variant of this action, {{SAI|Wild Magic: Teleport}}, has a range of just {{distance|m=9}} compared to {{distance|m=18}} for the barbarian version.
}}
}}
{{BarbarianNavbox}}
{{BarbarianNavbox}}

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