The Great Old One: Difference between revisions

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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{PageSeo
{{PageSeo
| description = The Great Old One is a subclass of Warlock.
| description = The Great Old One is a subclass of Warlock.
| image = Class Warlock Great Old One Badge Icon.png
| image = Class Warlock Great Old One Badge Icon.png
}}
}}
{{SubclassQuote|quote=Warlocks bound to eldritch beings in the Far Realms work toward inscrutable goals, gaining strange powers over entropy and the mind.|image=Class Warlock Great Old One Badge Icon.png}}
{{SubclassQuote|quote=You pledged something unthinkable to an unspeakably ancient entity - which in return furnished you with powers of cerebral entropy and control.|image=Class Warlock Great Old One Badge Icon.png}}
'''The Great Old One''' is one of the [[Warlock#Level 1|Subclasses]] of [[Warlock]]. These Warlocks are acolytes of eldritch entities that are incomprehensible to regular mortals. They are given the ability to channel magic through pacts with these ancient beings in order to control the fabric of reality itself.
'''The Great Old One''' is one of the [[Warlock#Level 1|Subclasses]] of [[Warlock]]. These Warlocks are acolytes of eldritch entities that are incomprehensible to regular mortals. They are given the ability to channel magic through pacts with these ancient beings in order to control the fabric of reality itself.
[[Category:Subclasses]]
[[Category:Subclasses]]
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{{SubclassNote|Warlock}}
{{SubclassNote|Warlock}}


=== Level 1 ===
{{Level header|1}}


==== {{SAI|Mortal Reminder|w=40}} ====
; {{SAI|Mortal Reminder|w=40}}
* When you land a [[Critical Hit]] against a creature, that creature and any nearby enemies must succeed a [[Wisdom]] Saving Throw or become {{Cond|Frightened}} until the end of their next turn.
: When you land a [[Critical Hit]] against a creature, that creature and any nearby enemies must succeed a {{SavingThrow|WIS}} or become {{Cond|Frightened}} until the end of their next turn.


''' Expanded Spell List (1st Level Spells):'''
{{HorizontalRuleImage}}
* {{SAI|Dissonant Whispers}}
* {{SAI|Tasha's Hideous Laughter}}


=== Level 3 ===
; Expanded Spell List
: 1st Level Spells
:* {{SAI|Dissonant Whispers}}
:* {{SAI|Tasha's Hideous Laughter|c=16}}


'''Expanded Spell List (2nd Level Spells):'''
{{Level header|3}}
* {{SAI|Detect Thoughts}}
* {{SAI|Phantasmal Force}}


=== Level 5 ===
; Expanded Spell List
: 2nd Level Spells
:* {{SAI|Detect Thoughts|c=16|r=16}}
:* {{SAI|Phantasmal Force|c=16}}


'''Expanded Spell List (3rd Level Spells):'''
{{Level header|5}}
* {{SAI|Bestow Curse}}
* {{SAI|Slow}}


=== Level 6 ===
; Expanded Spell List
: 3rd Level Spells
:* {{SAI|Bestow Curse|c=16}}
:* {{SAI|Slow|c=16}}


==== {{SAI|Entropic Ward|w=40}} ====
{{Level header|6}}
* Impose {{Disadvantage}} on an Attack Roll against you. If the attack misses, you gain {{Advantage}} on your next [[Attack Roll]] against the attacker for 1 turn.


===Level 7===
; {{SAI|Entropic Ward|w=40}}
: Impose {{Disadvantage}} on an {{Attack Roll}} against you. If the attack misses, you gain {{Advantage}} on your next {{Attack Roll}} against the attacker for 1 turn. {{Recharge|Short Rest}}


'''Expanded Spell List (4th Level Spells):'''
{{Level header|7}}
* {{SAI|Dominate Beast}}
* {{SAI|Evard's Black Tentacles}}


===Level 9===
; Expanded Spell List
: 4th Level Spells
:* {{SAI|Dominate Beast|c=16}}
:* {{SAI|Evard's Black Tentacles|c=16}}


'''Expanded Spell List (5th Level Spells):'''
{{Level header|9}}
* {{SAI|Dominate Person}}
* {{SAI|Telekinesis}}


===Level 10===
; Expanded Spell List
: 5th Level Spells
:* {{SAI|Dominate Person|c=16}}
:* {{SAI|Telekinesis|c=16}}


==== {{SAI|Thought Shield: Psychic Resistance|w=40}} ====
{{Level header|10}}
* An elder being shields your brain. You gain [[Resistance]] to {{DamageType|Psychic}} damage.


==== {{SAI|Thought Shield: Psychic Reflection|w=40}} ====
; {{SAI|Thought Shield: Psychic Resistance|w=40}}
* Your patron doesn't appreciate attempts to attack your mind. When you take {{DamageType|Psychic}} damage, your attacker takes the same damage.
: An elder being shields your brain. You gain [[Resistance]] to {{DamageType|Psychic}} damage.
 
{{HorizontalRuleImage}}
 
; {{SAI|Thought Shield: Psychic Reflection|w=40}}
: Your patron doesn't appreciate attempts to attack your mind. When you take {{DamageType|Psychic}} damage, your attacker takes the same damage.


{{WarlockNavbox}}
{{WarlockNavbox}}

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