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Soul Pillar Proximity: Difference between revisions
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Created page with "{{ActionPage | image = Generic Info.webp | summary = '''Soul Pillar Proximity''' is a unique Raphael passive feature that grants him bonuses for being close to his Soul Pillars. | description = For each remaining Soul Pillar, Raphael's attacks deal an additional {{DamageText|1d12|Fire}} damage and he has a +3 bonus to his Dexterity Checks and Saving Throws. | cost = | recharge = | range m = | range ft = | condition = | additional = | used b..."
HiddenDragon (talk | contribs) (Created page with "{{ActionPage | image = Generic Info.webp | summary = '''Soul Pillar Proximity''' is a unique Raphael passive feature that grants him bonuses for being close to his Soul Pillars. | description = For each remaining Soul Pillar, Raphael's attacks deal an additional {{DamageText|1d12|Fire}} damage and he has a +3 bonus to his Dexterity Checks and Saving Throws. | cost = | recharge = | range m = | range ft = | condition = | additional = | used b...") |
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