Squire: Difference between revisions

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Changed squire's pronouns
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{{CharacterInfo
{{Spoiler warning|act=2}}{{Infobox character|name=Squire|level=5|image=Squire.png|titles=The General's War-Hound|race=Undead|family=[[Isobel]], [[Ketheric Thorm]], [[Melodia Thorm]]|module1={{Infobox statistics
|name = Squire
| child = yes
|title= The General's War-Hound
| str = 16
|image=[[File:Squire.png|350px]]
| dex = 13
|STR=16
| con = 12
|DEX=13
| int = 3
|CON=12
| wis = 6
|INT=3
| cha = 5
|WIS=6
| size = Small
|CHA=5
| type = Undead
|level=5
| armour_class = 16
|race=[[Undead]]
| hit_points = 47
|type= Undead
| weight_kg = 14
|HP=61
| immune1 = Poison
|AC=16
| vulnerable1 = Bludgeoning
|speed=0m
| feature1_name = Extra Attack
|size=Medium
| feature1_mode = Balanced
|weight=14kg
| feature1_description = Can make an additional free attack after making an unarmed or weapon attack.
|proficiency=
| feature2_name = Opportunity Attack
|initiative=1
| feature2_mode = Balanced
|passive=
| feature2_description = Automatically attack an enemy moving out of reach
{{PAS|Extra Attack}}
| feature3_name = Pack Tactics
{{PAS|Opportunity Attack}}
| feature3_mode = Balanced
{{PAS|Pack Tactics}}
| feature3_description = Advantage on Attack Rolls against a target if one of its allies is within 3m/10ft of the target and isn't incapacitated
|bludgeoning=vulnerable
| hiddenlevel = 5
|poison=immune
}}}}
|allies=
[[Ketheric Thorm]]
{{blur|[[Isobel]]}}
|location = [[Moonrise Towers]]
|alt-name    = 3D Model
|alt-image    = [[File:Squire Model.png|175px]]
}}


'''Squire''' is a dog-like undead who can be found in Ketheric Thorm's room on the first floor of [[Moonrise Towers]].
'''Squire''' is an [[undead]] [[NPC]] found in [[Act Two]]. found in Ketheric Thorm's room on the first floor of [[Moonrise Towers]].


== Background ==
== Background ==
{{SpoilerBox|Squire died the same night as Isobel, and was brought back by Ketheric. They remember the scent of [[Selûne|Selûnite]] magic from when Ketheric used to be a follower of Selûne.}}
Squire was the Thorm family dog in life. She died the same night as Isobel while trying to protect her, a fact she now only vaguely remembers. Ketheric, as part of his desperate alliance with [[Myrkul]] to restore his lost family, revived Squire. She now serves at the right hand of the undead general as a filigreed skeleton, as loyal as she was in life.  


{{NavCreatures}}
== Interactions ==
Squire can initially be encountered patrolling in Ketheric's bedroom within Moonrise Towers. 
 
=== Speak with Animals ===
If the player received the {{Cond|Blessing of Selûne}} and can {{SAI|Speak with Animals}}, Squire will recognize the scent of the Selûnite magic and remark that the player smells familiar.
 
If the player lets Squire smell them, the undead hound describes the scent with nostalgia, saying that the tower's current odor is "wrong." The skeletal dog subsequently inquires into the player's motives. The player can report that they "only want to stop the Absolute," to which Squire says her loyalties are strictly to Ketheric, not the Absolute, and lets the party pass peacefully.
 
Alternatively, Squire can be pacified using a [[Persuasion]] or [[Intimidation]] ability check.
 
If the interacting character carries {{RarityItem|Scratch's Ball}}, they can let Squire sniff the ball. She snaps at the player for being patronizing, but wistfully remark that whichever dog owns the ball seems comfortable and happy.
 
=== Without Speak with Animals ===
Squire will still recognize the familiar smell, but without the ability to converse, the player will need to pass an [[Animal Handling]], [[Performance]], or [[Intimidation]] check to avoid hostilities. Letting the animal sniff you first will relax the DC requirements from 18 to 16.{{NavCreatures}}
[[Category:Undead]]
[[Category:Undead]]
[[Category:Dogs]]
[[Category:Dogs]]
[[Category:Characters in Act 2]]
[[Category:Characters in Act 2]]
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