Reapply Hunter's Mark: Difference between revisions

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[[Spell]] > [[Spells#List Of Spells|List Of Spells]] > [[Spells#1st Level Spells|1st Level Spells]] > [[Hunter's Mark]] > [[Reapply Hunter's Mark]]
{{ up to date | 2023-10-10 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{SpellPage
----
| name = Hunter's Mark
| image = Reapply Hunter's Mark.webp
| level = 1
| school = Divination
| classes = Ranger, Oath of Vengeance
| class learns at level 2 = Ranger
| class learns at level 3 = Oath of Vengeance
| class learns at level 6 = {{Class|College of Lore}} via [[Magical Secrets]]
| class learns at level 10 = {{Class|Bard}} via [[Magical Secrets]]
| races =
| summary = This spell allows spellcasters to cast Hunter's Mark on other creatures again without using Spell Slots if the previous targets were successfully hunted.
| description = Shift your Hunter's Mark to a new creature without using a [[Spells#Spell Slots|Spell Slot]].


'''Reapply Hunter's Mark''' is a Divination '''[[Spells#1st Level Spells|1st Level Spell]]'''. This spell allows spellcasters to cast Hunter's Mark on other creatures again without using Spell Slots if the previous targets were successfully hunted.
A creature marked with your Hunter's Mark takes an additional {{DamageText|1d6|Physical}} whenever you hit it with a weapon attack.
| action type = bonus
| range = ranged
| concentration = yes
| condition = Hunter's Mark Quarry
| condition duration = until long rest
| notes =
}}


[[File:Reapply Hunter's Mark Icon.png|upright=0.8|thumb|right|{{AbilityInfobox
== External Links ==
| title = <div style="font-size:105%; font-family:Georgia;">''"Shift your Hunter's Mark to a new creature without using a [[Spells#Spell Slots|Spell Slot]]. A creature marked with your Hunter's Mark takes an additional <span style="color:#999999">1d6 Physical damage</span> whenever you hit it with a weapon attack."''</div>
* {{FRWiki|Hunter's mark|long}}
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<div style="text-align:center;">[[File:B.Action Icon.png|frameless|25px]] '''Bonus Action'''</div>
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| Damage = Weapon Damage <span style="color:#999999">+ 1d6</span>
| Damage Types = [[Damage Types|<span style="color:#999999">Physical Damage</span>]]
| Range = 18m / 60ft
| School = Divination
| Concentration = Required
| Condition = [[Condition#Hunter's Mark Quarry|Hunter's Mark Quarry]]
| Duration = Until [[Long Rest]]
}}]]
 
== Description ==
Shift your Hunter's Mark to a new creature without using a [[Spells#Spell Slots|Spell Slot]].
 
A creature marked with your Hunter's Mark takes an additional <code><span style="color:#999999">1d6 Physical damage</span></code> whenever you hit it with a weapon attack.
== Properties ==
{{C|[[File:B.Action Icon.png|frameless|25px]] Bonus Action}}
 
''Prerequisite: Kill a creature with [[Hunter's Mark]] before the spell ends.''
* Damage: {{C|Weapon Damage}} + 1 ~ 6 Physical
** <code>Weapon Damage + [[File:+1d6 Physical.png|frameless|60px]] <span style="color:#999999">1d6</span> [[Damage Types|<span style="color:#999999">Physical</span>]]</code>
* Range: {{C|[[File:Range Icon.png|frameless|upright=0.1]] 18m / 60ft}}
* Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}
 
{| role="presentation" class="wikitable mw-collapsible"
| <strong>[[File: Hunter's Mark Quarry Condition Icon.webp|frameless|upright=0.12]] Hunter's Mark Quarry</strong>
|-
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: Until [[Long Rest]]}}
* Suffers an additional <code><span style="color:#999999">1d6 damage</span></code> from the spellcaster.
* Spellcaster also gains [[Advantage]] on all Perception and Survival [[Checks]].
|}

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