Call Lightning: Difference between revisions

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{{ up to date | 2023-08-26 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{SpellPage
{{SpellPage
| name = Call Lightning
| name = Call Lightning
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| level = 3
| level = 3
| school = Conjuration
| school = Conjuration
| classes = Druid, Tempest Domain, Storm Sorcery
| classes = Druid
| class learns at level 5 = Druid, Tempest Domain
| class learns at level 5 = Druid, Tempest Domain, Circle of the Land:Coast or Forest, Warlock:via [[Pact of the Tome]] once per long rest
| class learns at level 6 = Storm Sorcery, {{Class|College of Lore}} via [[Magical Secrets]]
| class learns at level 6 = Storm Sorcery, College of Lore:Magical Secrets
| class learns at level 10 = {{Class|Bard}} via [[Magical Secrets]]
| class learns at level 10 = Bard:Magical Secrets
| races =  
| races =  
| other ways to learn =
| summary = This spell allows spellcasters to call down lightning to hit all targets within range. The spellcaster can also continue to call down lightning repeatedly on subsequent turns.
| summary = This spell allows spellcasters to call down lightning to hit all targets within range. The spellcaster can also continue to call down lightning repeatedly on subsequent turns.
| description = Call down lightning to hit all targets within range and its area of effect for {{DamageText|3d10|Lightning}} damage.
| description = Call down lightning to hit all targets within range and its area of effect for {{DamageText|3d10|Lightning}} damage. Then for 10 turns, you can call down lightning again without expending a spell slot.
| action type = action
| cost = action, spell3
| damage = 3d10
| damage = 3d10
| damage type = Lightning
| damage type = Lightning
| damage save = Dexterity
| damage save effect = half
| concentration = yes
| concentration = yes
| save = DEX
| on save = Targets still take half damage.
| range = ranged
| range = ranged
| range m = 18
| range m = 18
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| condition = Call Lightning
| condition = Call Lightning
| condition duration = 10
| condition duration = 10
| higher levels = [[Spells#Upcasting|Upcast]]: When the spell is cast using a 4th level spell slot or higher, damage increases by {{DamageText|1d10|Lightning}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 3rd.
| higher levels = [[Spells#Upcasting|Upcast]]: When the spell is cast using a 4th level spell slot or higher, damage increases by {{DamageText|1d10|Lightning}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 3rd for the first cast and given free casts.
| notes = * {{Class|Circle of the Land}}s who choose the Coast or Forest Land at level 5 learn this spell automatically.
| notes = * All free repeat casts will match the level of the initial cast. For example, if the initial cast is upcast to 6th level to deal 6d10, all subsequent recasts will also deal 6d10.
* {{Class|Warlock}}s with the {{SAI|Pact of the Tome}} [[Pact Boon]] can cast this spell once per [[Long Rest]] once they receive [[Deepened Pact]] at level 5.
* When multiclassing, the subsequent recasts use the spellcasting modifier of the most recent new class rather than the spellcasting modifier that was used for the initial cast of Call Lightning. This may result in an unexpectedly low spell save DC.
* "Activate Call Lightning" is considered to be cantrip by the game and therefore benefits from cantrip only boosts to damage
* The incantation for Call Lightning is '''Perurē''', the Latin command "burn/scorch!"
}}
}}
[[Category:Recastable spells]]
[[Category:Sources of Lightning damage]]


== External Links ==
== External Links ==
* {{FRWiki|Call lightning|long}}
* {{FRWiki|Call lightning|long}}

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