Ice Storm: Difference between revisions

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{{ up to date | 2023-08-26 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{SpellPage
{{SpellPage
| name = Ice Storm
| name = Ice Storm
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| school = Evocation
| school = Evocation
| ritual =  
| ritual =  
| classes = Druid, Sorcerer, Wizard, Tempest Domain
| classes = Druid, Sorcerer, Wizard
| class learns at level 7 = Druid, Sorcerer, Wizard, Tempest Domain
| class learns at level 7 = Druid, Sorcerer, Wizard, Tempest Domain:Domain Spell, Circle of the Land:Arctic
| class learns at level 10 = {{Class|Bard}} via [[Magical Secrets]]
| class learns at level 10 = Bard:via [[Magical Secrets]]
| races =  
| races =  
| race learns at level 1 =  
| race learns at level 1 =  
| race learns at level 2 =  
| race learns at level 2 =  
| granted by items = Markoheshkir:Short Rest
| summary = This spell allows spellcasters to summon an ice storm to strike an area.
| summary = This spell allows spellcasters to summon an ice storm to strike an area.
| description = Impel a storm of hail and ice to crash from the sky, covering the ground and striking all objects and creatures within range, dealing {{DamageType|Bludgeoning}} and {{DamageType|Cold}} damage. It also creates an [[Ice Surface]] that lasts 2 turns.
| description = Impel a storm of hail and ice to crash from the sky, covering the ground and striking all objects and creatures within range, dealing {{DamageType|Bludgeoning}} and {{DamageType|Cold}} damage. It also creates an {{Area|Ice (surface)}} surface that lasts 2 turns.
| action type = action
| cost = action, spell4
| attack roll =  
| attack roll =  
| damage = 2d8
| damage = 2d8
| damage modifier =  
| damage modifier =  
| damage type = Bludgeoning
| damage type = Bludgeoning
| damage save = Dexterity
| damage save effect = half
| extra damage = 4d6
| extra damage = 4d6
| extra damage modifier =  
| extra damage modifier =  
| extra damage type = Cold
| extra damage type = Cold
| extra damage save = Dexterity
| extra damage save effect = half
| concentration =  
| concentration =  
| save = DEX
| on save = Targets still take half damage.
| range = ranged
| range = ranged
| range m = 18
| range m = 18
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| condition duration =  
| condition duration =  
| condition save =  
| condition save =  
| area = Ice
| area = Ice (surface)
| area category = surface
| area shape = Radius
| area shape = radius
| area range m = 6
| area range m = 6
| area range ft = 20
| area range ft = 20
| area duration = 2
| area duration = 2
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Bludgeoning}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 4th.
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Bludgeoning}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 4th.
| notes = * {{Class|Circle of the Land}}s who choose the Arctic Land at level 7 learn this spell automatically.
| notes = * The incantation for Ice Storm is '''Tremē''', the Latin command "tremble/quake!"
| video = Ice Storm Visuals.mp4
| video = Ice Storm Visuals.mp4
}}
}}
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* {{FRWiki|Ice storm|long}}
* {{FRWiki|Ice storm|long}}


[[Category:Cold Damage]]
[[Category:Sources of Bludgeoning damage]]
[[Category:Sources of Cold damage]]

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