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|{{anchor|Dungeon Delver}} '''Dungeon Delver''' || | |{{anchor|Dungeon Delver}} '''Dungeon Delver''' || | ||
'''{{SAI|Dungeon Delver: Perception|w=30}} | '''{{SAI|Dungeon Delver: Perception|w=30}}''' | ||
:* You gain {{Advantage}} on [[Perception]] checks made to detect hidden objects and on {{SavingThrow}}s made to avoid or resist traps. | :* You gain {{Advantage}} on [[Perception]] checks made to detect hidden objects and on {{SavingThrow}}s made to avoid or resist traps. | ||
'''{{SAI|Dungeon Delver: Resist Traps|w=30}} | '''{{SAI|Dungeon Delver: Resist Traps|w=30}}''' | ||
:* You gain [[Damage_Types#Damage_Vulnerability,_Resistance_and_Immunity|Resistance]] to the damage dealt by traps. | :* You gain [[Damage_Types#Damage_Vulnerability,_Resistance_and_Immunity|Resistance]] to the damage dealt by traps. | ||
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:* When a creature casts a [[Spells|Spell]] within melee range of you, you have {{Advantage}} on any {{SavingThrow}}s against it. | :* When a creature casts a [[Spells|Spell]] within melee range of you, you have {{Advantage}} on any {{SavingThrow}}s against it. | ||
'''{{SAI|Mage Slayer: Attack Caster|w=30}} | '''{{SAI|Mage Slayer: Attack Caster|w=30}}''' | ||
:* You can use a [[Reaction]] to immediately make an attack against the caster if it casts a spell within 1.5m / 5ft of you. | :* You can use a [[Reaction]] to immediately make an attack against the caster if it casts a spell within 1.5m / 5ft of you. | ||
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|{{anchor|Magic Initiate: Cleric}} '''Magic Initiate: Cleric''' || | |{{anchor|Magic Initiate: Cleric}} '''Magic Initiate: Cleric''' || | ||
'''{{SAI|Magic Initiate: Cleric|w=30}} | '''{{SAI|Magic Initiate: Cleric|w=30}}''' | ||
:* Learn 2 Cantrips and a 1st-level [[Spells|Spell]] from the [[Cleric#Cleric Spell List|Cleric spell list]]. You can cast the 1st-level Spell once per [[Long Rest]]. Your [[Spells#Spellcasting_Ability_and_Proficiency|Spellcasting Ability]] for all three spells is {{Ability|Wisdom}}. | :* Learn 2 Cantrips and a 1st-level [[Spells|Spell]] from the [[Cleric#Cleric Spell List|Cleric spell list]]. You can cast the 1st-level Spell once per [[Long Rest]]. Your [[Spells#Spellcasting_Ability_and_Proficiency|Spellcasting Ability]] for all three spells is {{Ability|Wisdom}}. | ||
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|{{anchor|Magic Initiate: Druid}} '''Magic Initiate: Druid''' || | |{{anchor|Magic Initiate: Druid}} '''Magic Initiate: Druid''' || | ||
'''{{SAI|Magic Initiate: Druid|w=30}} | '''{{SAI|Magic Initiate: Druid|w=30}}''' | ||
:* Learn 2 Cantrips and a 1st-level [[Spells|Spell]] from the [[Druid#Druid Spell List|Druid spell list]]. You can cast the 1st-level Spell once per [[Long Rest]]. Your [[Spells#Spellcasting_Ability_and_Proficiency|Spellcasting Ability]] for all three spells is {{Ability|Wisdom}}. | :* Learn 2 Cantrips and a 1st-level [[Spells|Spell]] from the [[Druid#Druid Spell List|Druid spell list]]. You can cast the 1st-level Spell once per [[Long Rest]]. Your [[Spells#Spellcasting_Ability_and_Proficiency|Spellcasting Ability]] for all three spells is {{Ability|Wisdom}}. | ||
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|{{anchor|Martial Adept}} '''Martial Adept''' || | |{{anchor|Martial Adept}} '''Martial Adept''' || | ||
'''{{SAI|Martial Adept|w=30}} | '''{{SAI|Martial Adept|w=30}}''' | ||
:* Learn two manoeuvres from the [[Battle Master]] archetype and receive 1 (additional) Superiority Die to fuel them. You regain expended Superiority Dice after a [[Short Rest|Short]] or [[Long Rest]]. | :* Learn two manoeuvres from the [[Battle Master]] archetype and receive 1 (additional) Superiority Die to fuel them. You regain expended Superiority Dice after a [[Short Rest|Short]] or [[Long Rest]]. | ||
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