Ad placeholder

Feats: Difference between revisions

Jump to navigation Jump to search
15 bytes added ,  12 October 2023
Formatting
mNo edit summary
(Formatting)
Line 17: Line 17:
|-
|-
|{{anchor|Actor}} '''Actor''' ||
|{{anchor|Actor}} '''Actor''' ||
* Your [[Charisma]] increases by 1, to a maximum of 20.
* Your {{Ability|Charisma}} increases by 1, to a maximum of 20.
* Your [[Proficiency Bonus]] is also doubled for [[Deception]] and [[Performance]] checks.  
* Your [[Proficiency Bonus]] is also doubled for [[Deception]] and [[Performance]] checks.  
* Note: despite not mentioning this in the tooltip, the character also gains proficiency in these 2 skills if they didn't have those proficiencies yet (game version: 4.36.34458).
* Note: despite not mentioning this in the tooltip, the character also gains proficiency in these 2 skills if they didn't have those proficiencies yet (game version: 4.36.34458).
Line 26: Line 26:
|-
|-
|{{anchor|Athlete}} '''Athlete''' ||
|{{anchor|Athlete}} '''Athlete''' ||
* Your {{Ability|Strength}} or {{Ability|Dexterity}} increases by 1, to a maximum of 20.
'''{{SAI|Athlete: Standing Up|w=30}}'''
'''{{SAI|Athlete: Standing Up|w=30}}'''
:* Your {{Ability|Strength}} or {{Ability|Dexterity}} increases by 1, to a maximum of 20.
:* When you are {{Cond|Prone}}, standing up uses significantly less movement. Your {{SAI|Jump (Bonus Action)|Jump}} distance also increases by 50%.
:* When you are {{Cond|Prone}}, standing up uses significantly less movement. Your {{SAI|Jump (Bonus Action)|Jump}} distance also increases by 50%.
|-
|-
Line 67: Line 67:
|{{anchor|Durable}} '''Durable''' ||
|{{anchor|Durable}} '''Durable''' ||
'''{{SAI|Durable|w=30}}'''
'''{{SAI|Durable|w=30}}'''
:* Regain full [[Hit Points]] every time you take a [[Short Rest]]. {{Ability|Constitution}} increases by 1, to a maximum of 20.
:* {{Ability|Constitution}} increases by 1, to a maximum of 20.
:* Regain full [[Hit Points]] every time you take a [[Short Rest]].
|-
|-
|{{anchor|Elemental Adept}} '''Elemental Adept''' ||
|{{anchor|Elemental Adept}} '''Elemental Adept''' ||
Line 158: Line 159:
|{{anchor|Moderately Armoured}} '''Moderately Armoured'''<br>''(Requires {{LightArmour}} [[Proficiency]])''||
|{{anchor|Moderately Armoured}} '''Moderately Armoured'''<br>''(Requires {{LightArmour}} [[Proficiency]])''||
'''{{SAI|Moderately Armoured|w=30}}'''
'''{{SAI|Moderately Armoured|w=30}}'''
:* Increase your {{Ability|Strength}} or {{Ability|Dexterity}} by 1, to a maximum of 20. Gain [[Proficiency]] with {{MediumArmour}} and {{Shields}}.
:* Increase your {{Ability|Strength}} or {{Ability|Dexterity}} by 1, to a maximum of 20.
:* Gain [[Proficiency]] with {{MediumArmour}} and {{Shields}}.
|-
|-
|{{anchor|Performer}} '''Performer''' ||
|{{anchor|Performer}} '''Performer''' ||
Line 221: Line 223:
|-
|-
|{{anchor|Tavern Brawler}} '''Tavern Brawler''' ||
|{{anchor|Tavern Brawler}} '''Tavern Brawler''' ||
* Increase your {{Ability|Strength}} or {{Ability|Constitution}} by 1, to a maximum of 20.
'''{{SAI|Tavern Brawler|w=30}}'''
'''{{SAI|Tavern Brawler|w=30}}'''
:* Increase your {{Ability|Strength}} or {{Ability|Constitution}} by 1, to a maximum of 20.
:* When you make an unarmed attack, use an improvised weapon, or throw something, your strength modifier is added twice to the damage and {{Attack Roll}}s.{{Bug}}
:* When you make an unarmed attack, use an improvised weapon, or throw something, your strength modifier is added twice to the damage and {{Attack Roll}}s.{{Bug}}
|-
|-
Line 238: Line 239:
|-
|-
|{{anchor|Weapon Master}} '''Weapon Master''' ||
|{{anchor|Weapon Master}} '''Weapon Master''' ||
* Increase your {{Ability|Strength}} or {{Ability|Dexterity}} by 1, to a maximum of 20.
'''{{SAI|Weapon Master|w=30}}'''
'''{{SAI|Weapon Master|w=30}}'''
:* Increase your {{Ability|Strength}} or {{Ability|Dexterity}} by 1, to a maximum of 20.
:* Gain [[Proficiency]] with four [[Weapon]] types of your choice.
:* Gain [[Proficiency]] with four [[Weapon]] types of your choice.
|}
|}

Navigation menu