Glaive: Difference between revisions

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2,320 bytes added ,  16 October 2023
Cleaned up, specified where to find
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(Cleaned up, specified where to find)
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{{ up to date | 2023-10-02 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{WeaponPage
{{WeaponPage
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Glaive Faded.png
| image = Glaive Faded.png <!-- A high-res image of the item. -->
| icon = Glaive Unfaded Icon.png
| icon = Glaive Unfaded Icon.png
| quote = Simple but sharp.  The shaft of this glaive is worn smooth with use.
| description = '''Glaive''' is a common variant of the [[Glaives]] family of weapons.
| category = martial  
| seo description = Glaive is a common variant of the Glaives family of weapons.
| melee or ranged = melee
| quote = <!-- In-game tooltip quote. -->
| handedness = two-handed
Simple but sharp.  The shaft of this glaive is worn smooth with use.
| type = Glaives
| category = martial <!-- "martial" or "simple" -->
| damage = 1d10
| melee or ranged = melee <!-- "melee" or "ranged" -->
| damage type = Slashing
| handedness = two-handed <!-- "one-handed", "versatile", or "two-handed" -->
| type = Glaives <!-- One of [[Category:Weapon Types]]. Always plural! -->
| rarity = common <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 1d10 <!-- Must follow the strict format "XdY + Z", with the "+ Z" only needed if the weapon has an enchantment. -->
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" -->
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in meters. -->
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in feet. -->
<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| finesse =
| heavy = yes
| heavy = yes
| light =
| loading =
| reach = yes
| reach = yes
| thrown =
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 2.7
| weight kg = 2.7 <!-- The weight in kg. -->
| weight lb = 5.4
| weight lb = 5.4 <!-- The weight in in lb. -->
| price = 110
| price = 65 <!-- The price in gp as shown in the normal tooltip (NOT while buying or selling). -->
| weapon actions = Rush Attack, Lacerate, Brace (Melee)
| uid = WPN_Glaive
| weapon actions = Rush Attack, Lacerate, Brace (Melee) <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. -->
| special = <!-- List of special features or abilities granted by the weapon. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| notes =
*Can be first found in the hidden room in the cellar of the [[Toll House]], [[The Risen Road]]. The room can be opened by sitting on the two thrones {{Coords|-664|-407}}, {{Coords|-664|-400}} simultaneously (or by placing objects on each throne).
*UUID: 99f3b2d9-e03d-4cd5-9a67-5435a95682da
}}
}}

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