Way of the Four Elements: Difference between revisions

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{{SubclassQuote|quote=You focus your ki to bend the elements to your will, using them as an extension of your own body.|image=Class Monk Four Elements Badge Icon.png}}
{{SubclassQuote|quote=You focus your ki to bend the elements to your will, using them as an extension of your own body.|image=Class Monk Four Elements Badge Icon.png}}
'''Way of the Four Elements''' is one of the [[Monk#Level%203|subclasses]] of {{Class|Monk}}. These monk are more specialized in using their {{SmallIcon|Monk_Ki_Icon.png}} Ki to channel the elements to influence the battlefield. Rather than focusing on physical techniques that the other Monk subclasses focus on, '''Way of the Four Elements''' focuses on carrying over [[Wizard]]-equivalent spells to be a spell caster hybrid. '''Way of the Four Elements''' spells also trigger [[Unarmed Strike]], lack verbal component which allows them to be casted while {{IconLink|Silenced Condition Icon.png|Silenced (Condition)|Silenced|size=24}} or facing casters who have {{SAI|Counterspell}}.  
'''Way of the Four Elements''' is one of the [[Monk#Level%203|subclasses]] of [[Monk|monk]]. These monks are more specialized in using their {{SmallIcon|Monk_Ki_Icon.png}} Ki to channel the elements to influence the battlefield. Rather than focusing on physical techniques that the other Monk subclasses focus on, Way of the Four Elements focuses on abilities that mimic [[Wizard]] spells, turning monks into a hybrid spellcaster. Way of the Four Elements "spells" are not true [[Spells]], though they are called that in-game. They trigger [[Unarmed Strike]], can be cast while {{Cond|Silenced}}, do not consume [[spell slots]], and cannot be {{SAI|Counterspell|Counterspelled}}. They also do not trigger {{SAI|Mage Slayer: Attack Caster}}{{verify}}.
[[Category:Subclasses]]


==Subclass Features==
==Subclass features==
{{SubclassNote|Monk}}
[[File:Default Monk Armor.png|240px|right|Monk's default armour]]{{SubclassNote|Monk}}
===Level 3===
{{Level header|3}}


==== Disciple of the Elements ====
==== Disciple of the Elements ====
*You can use ki to power magic that harnesses the elements. These spells also trigger [[Unarmed Strike]].
* You can use ki to power magical spells that harnesses the elements.
* The DC for any of these spells is equal to '''8 + your proficiency bonus + your Wisdom modifier'''. Equipment that increases your Spell Save DC also boosts your Saving Throw DC.
* These spells also trigger [[Unarmed Strike]].


*'''Choose 3''':
'''Choose 3''':
{{div col | style = column-width: 20em; list-style-type: none;}}
*{{SAI|Blade of Rime}}
*{{SAI|Blade of Rime|w=40}}
*{{SAI|Chill of the Mountain}}
*{{SAI|Chill of the Mountain|w=40}} <!--i know, but its literally the same icon-->
*{{SAI|Fangs of the Fire Snake}}
*{{SAI|Fangs of the Fire Snake|w=40}}
*{{SAI|Fist of Four Thunders}}
*{{SAI|Fist of Four Thunders|w=40}}
*{{SAI|Fist of Unbroken Air}}
*{{SAI|Fist of Unbroken Air|w=40}}
*{{SAI|Rush of the Gale Spirits}}
*{{SAI|Rush of the Gale Spirits|w=40}}
*{{SAI|Shaping of the Ice}}
*{{SAI|Shaping of the Ice|w=40}}
*{{SAI|Sphere of Elemental Balance}}
*{{SAI|Sphere of Elemental Balance|w=40}}
*{{SAI|Sweeping Cinder Strike}}
*{{SAI|Sweeping Cinder Strike|w=40}}
*{{SAI|Touch of the Storm}}
*{{SAI|Touch of the Storm|w=40}}
*{{SAI|Water Whip}}
*{{SAI|Water Whip|w=40}}
{{div col end}}
{{div col end}}


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* While not in combat, regain half your {{R|ki}} (rounded down). Restores on long rest.
* While not in combat, regain half your {{R|ki}} (rounded down). Restores on long rest.


===Level 6===
{{Level header|6}}
 
*Select 1 spell from the [[Way of the Four Elements#Spell list|spell list]].
 
{{HorizontalRuleImage}}


*Select 1 spell from the [[Way of the Four Elements#Spell List|Spell List]]:
'''New Spells''':
{{div col | style = column-width: 20em; list-style-type: none;}}
*{{SAI|Clench of the North Wind|c=16}}
*{{SAI|Clench of the North Wind|w=40}} {{Icon|Concentration Icon.png|16px}}
*{{SAI|Embrace of the Inferno}}
*{{SAI|Embrace of the Inferno|w=40}}
*{{SAI|Gong of the Summit}}
*{{SAI|Gong of the Summit|w=40}}
 
{{div col end}}
{{Level header|9}}


===Level 9===
* Select 1 spell from the [[Way of the Four Elements#Spell list|spell list]].


*Select 1 spell from the [[Way of the Four Elements#Spell List|Spell List]]
{{HorizontalRuleImage}}


==== {{SAI|Improved Elemental Casting|w=40}} ====
==== {{SAI|Improved Elemental Casting|w=40}} ====
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* {{SAI|Gong of the Summit}} damage increases to {{DamageText|4d8|Thunder}} ''(from 3d8)''
* {{SAI|Gong of the Summit}} damage increases to {{DamageText|4d8|Thunder}} ''(from 3d8)''


===Level 11===
{{Level header|11}}
 
*Select 1 spell from the [[Way of the Four Elements#Spell list|spell list]].


*Select 1 spell from the [[Way of the Four Elements#Spell List|Spell List]].
{{HorizontalRuleImage}}
{{HorizontalRuleImage}}
*'''New Spells''':
{{div col | style = column-width: 20em; list-style-type: none;}}
*{{SAI|Flames of the Phoenix|w=40}}
*{{SAI|Mist Stance|w=40}} {{Icon|Concentration Icon.png|16px}}
*{{SAI|Ride the Wind|w=40}} {{Icon|Concentration Icon.png|16px}}
{{div col end}}


==Spell List==
'''New Spells''':
====Level 3 Spells====
* {{SAI|Flames of the Phoenix}}
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Mist Stance|c=16}}
*{{SAI|Blade of Rime|w=40}}
* {{SAI|Ride the Wind|c=16}}
*{{SAI|Chill of the Mountain|w=40}}
 
*{{SAI|Fangs of the Fire Snake|w=40}}
==Spell list==
*{{SAI|Fist of Four Thunders|w=40}}
{| class=wikitable
*{{SAI|Fist of Unbroken Air|w=40}}
! style="width: 240px;" | Name
*{{SAI|Rush of the Gale Spirits|w=40}}
! Level
*{{SAI|Shaping of the Ice|w=40}}
! Cost
*{{SAI|Sphere of Elemental Balance|w=40}}
! Ki Points
*{{SAI|Sweeping Cinder Strike|w=40}}
! Damage
*{{SAI|Touch of the Storm|w=40}}
! Effect
*{{SAI|Water Whip|w=40}}
|-
{{div col end}}
| {{SAI|Blade of Rime|w=40}}
! 3
! {{R|action|icononly=yes}}
! {{R|ki|2|icononly=yes}}
! {{DamageInfo|1d10|Piercing}}
:+ {{DamageInfo|2d6|Cold}}
| Creates an ice surface on impact
|-
| {{SAI|Chill of the Mountain|w=40}}
! 3
! {{R|action|icononly=yes}}
! {{R|ki|1|icononly=yes}}
! {{DamageInfo|1d10|Cold}}
| Reduces the target's movement speed by {{Distance|m=3|ft=10}}.
|-
| {{SAI|Fangs of the Fire Snake|w=40}}
! 3
! {{R|action|icononly=yes}}
! {{R|ki|1|icononly=yes}}
! {{InfoBlob|{{DamageText|Normal Unarmed Damage|Bludgeoning}}}}
:+ {{DamageInfo|1d10|Fire}}
| Your next melee attacks this turn deal an additional {{DamageText|1d4|Fire}} damage.
|-
| {{SAI|Fist of Four Thunders|w=40}}
! 3
! {{R|action|icononly=yes}}
! {{R|ki|2|icononly=yes}}
! {{DamageInfo|2d8|Thunder}}
| Pushes away all creatures and objects on a failed {{SavingThrow|STR}}
|-
| {{SAI|Fist of Unbroken Air|w=40}}
! 3
! {{R|action|icononly=yes}}
! {{R|ki|2|icononly=yes}}
! {{DamageInfo|3d10|Bludgeoning}}
| Push the target back {{Distance|m=6|ft=20}} and knock it {{Cond|Prone}}.
|-
| {{SAI|Rush of the Gale Spirits|w=40}}
! 3
! {{R|action|icononly=yes}}
! {{R|ki|2|icononly=yes}}
! -
| Summon a strong wind that clears all clouds and pushes creatures back {{Distance|m=5|ft=17}}, forcing them {{Cond|Off Balance}}.
|-
| {{SAI|Shaping of the Ice|w=40}}
! 3
! {{R|action|icononly=yes}}
! {{R|ki|1|icononly=yes}}
! -
| Create a climbable ice cube.
|-
| {{SAI|Sphere of Elemental Balance|w=40}}
! 3
! {{R|action|icononly=yes}}
! {{R|ki|2|icononly=yes}}
! {{DamageText|3d8|Thunder}} or '''2d8''' {{DamageType|Acid}}, {{DamageType|Cold}}, {{DamageType|Fire}}, {{DamageType|Lightning}} or {{DamageType|Poison}}
| -
|-
| {{SAI|Sweeping Cinder Strike|w=40}}
! 3
! {{R|action|icononly=yes}}
! {{R|ki|2|icononly=yes}}
! {{DamageInfo|3d6|Fire}}
| -
|-
| {{SAI|Touch of the Storm|w=40}}
! 3
! {{R|action|icononly=yes}}
! {{R|ki|1|icononly=yes}}
! {{DamageInfo|1d10|Lightning}}
| The target cannot use reactions.
|-
| {{SAI|Water Whip|w=40}}
! 3
! {{R|action|icononly=yes}}
! {{R|ki|2|icononly=yes}}
! {{DamageInfo|3d10|Bludgeoning}}
| Possibly pulls a target {{range|m=9|ft=30}} toward you or knocks it {{Cond|Prone}}.
|-
| {{SAI|Clench of the North Wind|w=40|c=16}}
! 6
! {{R|action|icononly=yes}}
! {{R|ki|3|icononly=yes}}
! -
| Hold a humanoid enemy still. They can't move, act or react. Attacks from within {{radius|m=3|ft=10}} are always [[critical hit]]s.
|-
| {{SAI|Embrace of the Inferno|w=40}}
! 6
! {{R|action|icononly=yes}}
! {{R|ki|3|icononly=yes}}
! {{DamageInfo|2d6|Fire|per=ray}}
| -
|-
| {{SAI|Gong of the Summit|w=40}}
! 6
! {{R|action|icononly=yes}}
! {{R|ki|3|icononly=yes}}
! {{DamageInfo|3d8|Thunder}}
| -
|-
| {{SAI|Flames of the Phoenix|w=40}}
! 11
! {{R|action|icononly=yes}}
! {{R|ki|4|icononly=yes}}
! {{DamageInfo|8d6|Fire}}
| -
|-
| {{SAI|Mist Stance|w=40|c=16}}
! 11
! {{R|action|icononly=yes}}
! {{R|ki|4|icononly=yes}}
! -
| Transform into a tiny gas cloud. It can't fall, and fits through small openings. It is very hard to damage.


====Level 6 Spells====
The cloud has {{Advantage}} on [[Constitution]], [[Dexterity]], and [[Strength]] {{SavingThrow}}s.
{{div col | style = column-width: 20em; list-style-type: none;}}
|-
*{{SAI|Clench of the North Wind|w=40}} {{Icon|Concentration Icon.png|16px}}
| {{SAI|Ride the Wind|w=40|c=16}}
*{{SAI|Embrace of the Inferno|w=40}}
! 11
*{{SAI|Gong of the Summit|w=40}}
! {{R|action|icononly=yes}}
{{div col end}}
! {{R|ki|4|icononly=yes}}
====Level 11 Spells====
! -
{{div col | style = column-width: 20em; list-style-type: none;}}
| Gain the ability to {{Cond|Flight|Fly}}.
*{{SAI|Flames of the Phoenix|w=40}}
|}
*{{SAI|Mist Stance|w=40}} {{Icon|Concentration Icon.png|16px}}
*{{SAI|Ride the Wind|w=40}} {{Icon|Concentration Icon.png|16px}}
{{div col end}}


==External Links==  
==External links==  
*{{FRWiki|Way of the Four Elements|long}}
*{{FRWiki|Way of the Four Elements|long}}


[[Category:Subclasses]]
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{{MonkNavbox}}

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