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Standing Torch
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Standing Torch is an environmental object, serving as a light source.
Involvement[edit section | visual editor]
Five Standing Torches are the Ruined Battlefield in Act Two, near X: -49 Y: 36.
Upon inspection the party figures out the torches will not go out. A DC 14 Arcane Check is rolled and if successful, the character inspecting the torch learns the torch has a Continual Flame and cannot be doused.
Water has no effect in putting out the fire; the torches can only be destroyed. Upon destroying all five of them, a Shadow Mastiff Alpha spawns, together with three Shadow Mastiffs.



