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Tippler's Rage

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Tippler's Rage is a passive feature that enhances your chance to hit and causes a blast with extra damage, but only while drunk.

Description

While you are DrunkDrunk, you have AdvantageAdvantage on Attack RollAttack Rolls. You also create a blast with each melee hit landed, dealing 1d4ThunderThunder damage to all creatures and objects in a radius of 3 m (10 ft), excluding yourself.

Condition: Tippler's Rage

Tippler's RageTippler's Rage
  • While the affected entity is DrunkDrunk, it has AdvantageAdvantage on Attack RollAttack Rolls. It also creates a blast with each melee hit landed, dealing 1d4ThunderThunder damage to all creatures and objects in a radius of 3 m (10 ft), excluding the wielder.

How to learn

Granted by the weapons:

Notes

  • When the in-game description of Tippler's Rage mentions being drunk, it is referring to the DrunkDrunk, Drunk (Drunken Master)Drunk (Drunken Master), and AlcoholAlcohol conditions.
  • While 'drunk', AdvantageAdvantage from Tippler's Rage applies to any attack roll made by the wielder – including throwthrow, and spell attack rolls.

Bugs

  • Although not specified with the in-game description, the ThunderThunder damage from Tippler's Rage only triggers on melee weapon attacks.
  • Attacks which deal multiple instances of damage (e.g., the various Smite spells or Booming BladeBooming Blade) will also trigger multiple instances of Tippler's Rage.