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Wooden Crate (regular)

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Wooden Crate (regular) image

Wooden Crate is a type of Container that can be picked up or thrown. Usually contains Consumables, Equipment, Miscellaneous items and other randomized common loot.

Sturdy enough to endure rocky voyages or decades stacked ten-deep in a dusty warehouse.

Properties

  • ContainersContainers
  • Rarity: Common Rarity: Common
  • Weight: 10 kg (20 lb) Weight: 10 kg (20 lb)
  • Price: 1 gp Price: 1 gp
  •   Hit points: 4
  • START_WIDGET"'-92b27e5587ea1516END_WIDGET START_WIDGET"'-39c9261e84aff7f1END_WIDGET
    UID CONT_GEN_Crate_Wood_A
    https://bg3.norbyte.dev/search?q=name:CONT_GEN_Crate_Wood_A
    UUID 23578669-058f-4318-8e51-87523fc1307f
    https://bg3.norbyte.dev/search?q=uuid:23578669-058f-4318-8e51-87523fc1307f

Resistances

Resistant to all PiercingVulnerable to BludgeoningResistant to all NecroticImmune to all PoisonImmune to all PsychicResistant to all Radiant

Variant

Wooden Crate (regular) image

Wooden Crate is a type of Container that can be picked up or thrown. Usually contains Consumables, Equipment, Miscellaneous items and other randomized common loot.

Sturdy enough to endure rocky voyages or decades stacked ten-deep in a dusty warehouse.

Properties

  • ContainersContainers
  • Rarity: Common Rarity: Common
  • Weight: 10 kg (20 lb) Weight: 10 kg (20 lb)
  • Price: 1 gp Price: 1 gp
  •   Hit points: 4
  • START_WIDGET"'-dd9141bba44717fbEND_WIDGET START_WIDGET"'-3bcf396b0b74299cEND_WIDGET
    UID CONT_GEN_Crate_Wood_B
    https://bg3.norbyte.dev/search?q=name:CONT_GEN_Crate_Wood_B
    UUID 9611ac43-410c-447d-b786-853b8d30408c
    https://bg3.norbyte.dev/search?q=uuid:9611ac43-410c-447d-b786-853b8d30408c

Resistances

Resistant to all PiercingVulnerable to BludgeoningResistant to all NecroticImmune to all PoisonImmune to all PsychicResistant to all Radiant

Where to find

  • Scattered around almost every location in the game as set-dressing and containers for loot

Notes

  • Throwing weapons and objects from sufficient height (of stacked crates) typically adds falling damage to the final total; greater height (higher stacks) usually means more damage.