Editing Cambion
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Latest revision | Your text | ||
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| image = Cambion Model.png | | image = Cambion Model.png | ||
}} | }} | ||
{{ | {{CharacterInfo | ||
| name = Cambion | |name = Cambion | ||
| image = Cambion Model Alt.png | |image=[[File:Cambion Model Alt.png|350px]] | ||
| | |STR=18 | ||
| race = | |DEX=18 | ||
| size = Medium | |CON=16 | ||
| | |INT=14 | ||
| | |WIS=12 | ||
| | |CHA=16 | ||
| | |level=5 | ||
| | |str save, dex save, con save, int save, wis save, cha save=|race=Fiend | ||
| | |type=Fiend | ||
| | |HP=82 | ||
| | |AC=18 | ||
| | |speed=9m / 30ft | ||
| | |size=Medium | ||
| | |weight=50kg / 100lbs | ||
| | |proficiency=3 | ||
| | |initiative=+4 | ||
| | |bludgeoning, piercing, slashing, magic, acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, thunder=empty|class = | ||
| | |background= | ||
| | |location = [[Nautiloid]] | ||
| | |family = | ||
| str save | |allies = | ||
| con save | |enemies = | ||
| int save | |bludgeoning=Resistant | ||
| cha save | |piercing=Resistant | ||
| | |slashing=Resistant | ||
|cold=Double | |||
|fire=Resistant | |||
|lightning=Double | |||
|poison=Double | |||
|passive = {{PAS|Opportunity Attack}} | |||
{{PAS|Darkvision (Passive Feature)|Darkvision}} | |||
{{PAS|Fiendish Blessing}} | |||
|exp = 75 | |||
|str save=Yes|con save=Yes|int save=Yes|cha save=Yes}} | |||
'''Cambions''' are a type of [[List_of_Creature_Types#Fiend|Fiend]] creature in [[Baldur's Gate 3]]. Typically found in the Hells, Cambions are half-fiend, half-mortal, and are resistant to many types of damage. | |||
== Act One == | |||
Two Cambions will appear at the back of the bridge entrance after reaching 10 turns left until the [[Nautiloid]] crashes. Their high [[Hit Points]], [[Armour Class|AC]] and many [[Resistant|Resistances]] make them very difficult to kill directly. Overall, they are to force the player to activate the controls or risk being killed by them. | |||
Two Cambions will appear at the back of the bridge entrance after reaching 10 turns left until the [[Nautiloid]] crashes. Their high [[Hit Points]], [[Armour Class|AC]] and many [[Resistant|Resistances]] make them very difficult to kill directly. Overall, they are | |||
==Attacks and Abilities== | |||
===Main Hand Attack - [[Trident]]=== | |||
{{Action}}{{Attack Roll}}: +7{{DamageInfo|count=1|die=8|plus=4|type=Piercing}} | |||
===Fly=== | |||
[[Fly]] movement at a {{Range|m=16|ft=60}}. | |||
== Gallery == | == Gallery == | ||
<gallery heights="200px" mode="packed"> | <gallery heights="200px" mode="packed"> | ||
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</gallery> | </gallery> | ||
== External | == External Links == | ||
* {{FRWiki|Cambion|long}} | * {{FRWiki|Cambion|long}} | ||
[[Category: Fiends]] | [[Category: Fiends]] | ||
{{NavCreatures}} | {{NavCreatures}} |