Editing Giantbreaker
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{{ up to date | 2023-08-08 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
{{WeaponPage | {{WeaponPage | ||
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | |||
| image = Heavy Crossbow PlusOne Icon.png | | image = Heavy Crossbow PlusOne Icon.png | ||
| icon = Heavy Crossbow PlusOne Unfaded Icon.png | | icon = Heavy Crossbow PlusOne Unfaded Icon.png | ||
| description = | | description = | ||
| quote = Legends say the Giantbreaker earned its name when an elven ranger singlehandedly defeated a score of hill giants. While the ranger's name is long forgotten, Giantbreaker's lives on. | | quote = Legends say the Giantbreaker earned its name when an elven ranger singlehandedly defeated a score of hill giants. While the ranger's name is long forgotten, Giantbreaker's lives on. | ||
| category = martial <!-- martial or simple --> | | category = martial <!-- martial or simple --> | ||
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| rarity = rare <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | | rarity = rare <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | ||
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | | enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | ||
| damage = 1d10 | | damage = 1d10 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. --> | ||
| damage type = Piercing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning --> | | damage type = Piercing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning --> | ||
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. --> | | versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. --> | ||
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| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in meters. --> | | range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in meters. --> | ||
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in feet. --> | | range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in feet. --> | ||
<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! -->| ammunition = yes | <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | ||
| finesse = | | ammunition = yes | ||
| finesse = | |||
| heavy = yes | | heavy = yes | ||
| light = | | light = | ||
| loading = yes | | loading = yes | ||
| reach = | | reach = | ||
| thrown = | | thrown = | ||
| can't dual wield = | | can't dual wield = | ||
| dippable = yes | | dippable = yes | ||
| weight kg = 8.1 | | weight kg = 8.1 | ||
| weight lb = 16.2 | | weight lb = 16.2 | ||
| price = 380 | | price = 380 | ||
| weapon actions = Piercing Shot, Brace (Ranged) | | weapon actions = Piercing Shot, Brace (Ranged) | ||
| special = <!-- List of special features or abilities granted by the weapon. --> | |||
* '''Heavy Hitter:''' Your weapon hits hard enough to send your target {{Cond|Reeling}} for 2 turns. | |||
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | | where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | ||
This weapon can be bought from [[Brem]] in the [[Zhentarim Hideout]] after completing [[Find the Missing Shipment]]. | This weapon can be bought from [[Brem]] in the [[Zhentarim Hideout]] after completing [[Find the Missing Shipment]]. | ||
| notes = | | notes = | ||
*UUID: 260a44f7-9ce6-4c8c-bcc8-2eb018c00590 | |||
}} | }} | ||