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The party has also an option to tell Avery the password wrested from [[Arfur Gregorio]] in [[Wyrm's Crossing]]. | The party has also an option to tell Avery the password wrested from [[Arfur Gregorio]] in [[Wyrm's Crossing]]. | ||
Hearing the password, Avery will let the party | Hearing the password, Avery will let the party to the second floor of the workshop, but forewarn them not to wander further upstairs. He will act in an overly theatrical way, which allows to suspect that 'Uncle Felogyr' is a totally imaginary person. Ā | ||
The player can also simply ask Avery to trade. However, speaking with him again after trading will have the 'password' dialogue line still available. | The player can also simply ask Avery to trade. However, speaking with him again after trading will have the 'password' dialogue line still available. |