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| {{ActionPage
| | '''Enraged Throw''' is a [[Berserker]] Barbarians Bonus Action. This ability allows them to make a ranged attack using nearby items or creatures. |
| | type = classaction
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| | summary = '''Enraged Throw''' is a {{Class|Berserker}} Bonus Action. This ability allows the Berserker to make a ranged attack using nearby items or creatures.
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| | description = Pick up an item or creature and throw it at a target, dealing additional damage and knocking it {{Cond|Prone}}.
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| | extra description = Your [[Strength]] affects the additional damage and how much weight you can throw. Heavier items deal more damage.
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| The damage of weapons with the [[thrown]] property is the same as the weapon's melee damage.
| | [[File:Enraged Throw Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox |
| | | title = <div style="font-size:105%; font-family:Georgia;">''"Pick up an item or creature and throw it at a target, dealing [[Damage Types|Bludgeoning]] damage and knocking it [[Condition#Prone|Prone]]. |
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| You also deal additional damage based on your [[Strength]].
| | The damage depends on your [[Strength]] and the weight of the item. Your Strength also affects how much weight you can throw. |
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| Available only when {{Cond|Frenzied}}. | | Available only when [[Frenzy|Frenzied]]."''</div> |
| | image = Enraged Throw.webp
| | ---- |
| | cost = bonus
| | <div style="text-align:center;">[[File:Bonus Action Icon 2.png|frameless|upright=0.1]] '''Bonus Action'''</div> |
| | concentration =
| | ---- |
| | damage = Object (1~8){{note|See details for damage amount}}
| | | Damage = Weapon Damage |
| | damage modifier = Strength
| | | Damage Types = [[Damage Types|Bludgeoning]] |
| | damage type = Bludgeoning
| | | Range = 1m / 3ft (To pick up items or creatures) |
| | attack roll = yes
| | | Condition = [[Condition#Prone|Prone]] |
| | recharge =
| | | Duration = 1 turn |
| | duration =
| | }}]] |
| | range =
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| | range m = 18
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| | range ft = 60
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| | save =
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| | additional = Range for picking up objects from the ground is {{AOE|m=1|ft=3|radius}}
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| * Damage:
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| ** Your [[Strength]] [[modifier]] is added to your damage.
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| ** For weapons with the {{Thrown}} property, the damage roll and damage type is the same as the weapon's melee damage
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| ** For other objects and creatures, damage is determined by the targets weight{{note|name=weight|This weight is not influenced by a creatures equipped items or items inside a creatures inventory or a container. The weight is not how much it weighs to pick up or have in your inventory, but the weight of only the object/creature itself. You can see this weight by clicking '''"Examine -> Detailed Info"''' and looking under '''"Weight: "'''.}} of the object being thrown:
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| *** Light objects: under {{Weight|kg=10|lb=20}}:<br>{{DamageText|1|Bludgeoning}} damage.
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| *** Medium objects: {{Weight|kg=10|lb=20}} - 50 kg / 100 lb:<br>{{DamageText|1d4|Bludgeoning}} damage.
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| *** Heavy objects: over {{Weight|kg=50|lb=100}}:<br>{{DamageText|2d4|Bludgeoning}} damage.
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| * '''Enraged Throw''' always applies prone to the target if it hits.
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| * If the thrown object or creature is heavier than half the targets weight the target will be knocked back {{distance|m=2|ft=7}}.{{note|name=weight}}
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| * Throwing a creature will apply {{Cond|prone}} to that thrown creature (no saving throw).
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| | condition = Prone
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| | condition duration = 1 | |
| | class learns at level 3 = Berserker
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| | notes = * A creature can throw items and other creatures weighing up to {{math|0.2\cdot\text{Strength}^2}}{{nbts}}kg{{ref|From the definition of {{c|CanImprovisedWeaponWeight()}} in {{c|Scripts/thoth/helpers/CommonConditions.khn}}.}}. For example, with a [[Strength]] score of 18, the weight limit for Throw is {{weight|kg=64.8|lb=130}}.
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| ** It requires a Strength of at least 20 to pick up a normal humanoid ({{weight|kg=75|lb=150}}).
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| * '''Enraged Throw''' counts as a ranged unarmed attack.
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| ** The {{SAI|Tavern Brawler}} feat improves throwing.
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| * Throwing [[Boo]] with Enraged Throw does not blind enemies.{{verify}}
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| * Throwing {{RarityItem|Slinging Shoes}} with Enraged Throw does not deal psychic damage.{{verify}}
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| }}
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| == Footnotes ==
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| {{notelist}}
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| == References ==
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| {{reflist}}
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| {{BarbarianNavbox}} | | == Description == |
| | Pick up an item or creature and throw it at a target, dealing [[Damage Types|Bludgeoning]] damage and knocking it [[Condition#Prone|Prone]]. |
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| | The damage depends on your [[Strength]] and the weight of the item. Your Strength also affects how much weight you can throw. |
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| | Available only when [[Frenzy|Frenzied]]. |
| | |
| | == Properties == |
| | {{C|[[File:Bonus Action Icon 2.png|frameless|upright=0.1]] Bonus Action}} |
| | |
| | * Damage: <code>Weapon Damage [[File:Bludgeoning Damage Icon 2.png|frameless|40px]] [[Damage Types|<span style="color:darkgray">Bludgeoning</span>]]</code> |
| | * Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] 1m / 3ft}} (To pick up items or creatures) |
| | |
| | {| role="presentation" class="wikitable mw-collapsible" |
| | | <strong>[[File:Prone Condition Icon 3.png|frameless|upright=0.12]] Prone</strong> |
| | |- |
| | | {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 1 turn}} |
| | |
| | * Can't move or act, and has [[Disadvantage]] on Strength and Dexterity [[Saving Throws]]. |
| | * Attacks against a Prone creature have [[Advantage]] if they're made within <code>3m / 5ft</code> of the creature. |
| | * A Prone creature must spend half its [[Movement Speed]] to stand up. |
| | |} |