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{{ActionPage | {{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | ||
| type = classaction | | type = classaction | ||
| summary = '''Enraged Throw''' is a | | summary = '''Enraged Throw''' is a [[Berserker]] [[Barbarian]] Bonus Action. This ability allows the Berserker to make a ranged attack using nearby items or creatures. | ||
| description = Pick up an item or creature and throw it at a target, dealing additional damage and knocking it {{ | | description = Pick up an item or creature and throw it at a target, dealing additional damage and knocking it {{IconLink|Prone Condition Icon.webp|Prone (Condition)|Prone|size=25}}. | ||
Your [[Strength]] affects the additional damage and how much weight you can throw. Heavier items deal more damage. | |||
The damage of weapons with the [[thrown]] property is the same as the weapon's melee damage. | The damage of weapons with the [[thrown]] property is the same as the weapon's melee damage. | ||
Available only when {{IconLink|Frenzy Icon.png|Frenzy|Frenzied|size=25}}. | |||
| image = Enraged Throw Icon.png | |||
Available only when {{ | |||
| image = Enraged Throw. | |||
| cost = bonus | | cost = bonus | ||
| concentration = | | concentration = | ||
| damage = | | damage = amounttext:Normal Weapon Damage, type:Physical | ||
| damage2 = | |||
| | |||
| attack roll = yes | | attack roll = yes | ||
| recharge = | | recharge = | ||
| duration = | | duration = | ||
| range = | | range = | ||
| range m = | | range m = 1 | ||
| range ft = | | range ft = 3 | ||
| save = | | save = | ||
| additional = Range | | additional = * Range is to pick up an item or creature | ||
** <small>(Throwing range varies based on the weight of the creature or item being thrown)</small> | |||
* Gain 1 turn of {{SmIconLink|Frenzied Strain Condition Icon.webp|Frenzied Strain (Condition)|Frenzied Strain}}. {{Notes}} | |||
** | * {{SmallIcon|Prerequisite Icon.png}} Available only when {{SmIconLink|Frenzy Icon.png|Frenzy|Frenzied}}. | ||
| higherlevels = | |||
* | |||
* | |||
| condition = Prone | | condition = Prone | ||
| condition duration = 1 | | condition duration = 1 | ||
| condition2 = Frenzied Strain | |||
| condition2 duration = 1 | |||
| class learns at level 3 = Berserker | | class learns at level 3 = Berserker | ||
| notes = * | | notes = * '''Anomaly''': This ability adds 1 turn of {{SmIconLink|Frenzied Strain Condition Icon.webp|Frenzied Strain (Condition)|Frenzied Strain}} per use despite the in-game tooltip not indicating this is supposed to occur. | ||
** | * For weapons with the [[thrown]] property, the [[Strength]] modifier is added twice in the damage calculation. This is likely a game bug. | ||
* | * For improvised weapons (including creatures), the base damage is determined by the weight of the object being thrown: | ||
* | **Light objects (less than 10kg) deal {{DamageText|1|Bludgeoning}} base damage. | ||
* | **Medium objects (10kg~50kg) deal {{DamageText|1d4|Bludgeoning}} base damage. | ||
* | **Heavy objects (greater than 50kg) deal {{DamageText|2d4|Bludgeoning}} base damage. | ||
}} | }} | ||
{{BarbarianNavbox}} | {{BarbarianNavbox}} |