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| {{See also|Improvised Melee Weapon (Bonus Action)}} | | {{ up to date | 2023-10-02 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage |
| {{ActionPage | | | summary = '''Improvised Melee Weapon''' is a Common Action that allows the user to improvise an attack by picking up an item or creature off the ground. |
| | summary = '''Improvised Melee Weapon''' is a common [[Action]] that allows the user to improvise an attack by picking up an item or creature off the ground or from their inventory. | |
| | description = Pick up an item or creature and use it to make a melee attack. | | | description = Pick up an item or creature and use it to make a melee attack. |
| | extra description = Your [[Strength]] affects how much weight you can lift. Heavier items deal more damage.
| | |
| | Your [[Strength]] affects how much weight you can lift. Heavier items deal more damage. |
| | image = Improvised Melee Weapon.webp | | | image = Improvised Melee Weapon.webp |
| | cost = action | | | cost = action |
| | | concentration = |
| | | damage = |
| | | damage2 = |
| | attack roll = yes | | | attack roll = yes |
| | | recharge = |
| | | duration = |
| | range = melee | | | range = melee |
| | damage = Object | | | aoe = |
| | damage type = Bludgeoning | | | aoe m = |
| | additional = Range for picking up objects from the ground is {{AOE|m=1|ft=3|radius}} | | | aoe ft = |
| * Damage: | | | save = |
| ** For weapons with the {{Thrown}} property, the damage roll and damage type is the same as the weapon's melee damage
| | | additional = |
| ** For other objects and creatures, damage is determined by the targets weight{{note|name=weight|This weight is not influenced by a creatures equipped items or items inside a creatures inventory or a container. The weight is not how much it weighs to pick up or have in your inventory, but the weight of only the object/creature itself. You can see this weight by clicking '''"Examine -> Detailed Info"''' and looking under '''"Weight: "'''.}} of the object being thrown:
| | * Damage determined by the weight of the item or creature |
| *** Light objects: under {{Weight|kg=10|lb=20}}:<br>{{DamageText|1d4|Bludgeoning}} damage. | | ** Lighter items (10kg or less) deal {{DamageText|1d4|Bludgeoning}} damage |
| *** Medium objects: {{Weight|kg=10|lb=20}} - 50 kg / 100 lb:<br>{{DamageText|2d4|Bludgeoning}} damage. | | ** Heavier items (more than 10kg) deal {{DamageText|2d4|Bludgeoning}} damage |
| *** Heavy objects: over {{Weight|kg=50|lb=100}}:<br>{{DamageText|2d4|Bludgeoning}} damage.
| | | higherlevels = |
| * If the thrown object or creature is heavier than half the targets weight the target will be knocked back {{distance|m=2|ft=7}}.{{note|name=weight}} | | | notes = |
| * If the thrown object or creature is heavier the targets weight the target will become {{cond|Prone}} (no saving throw).{{note|name=weight}} | | * The weight of a creature is '''not''' influenced by their equipped items or the items in their inventory, as of Early Access Patch 9. |
| * Throwing a creature will apply {{Cond|prone}} to that thrown creature (no saving throw). | | * A creature may only be used as an Improvised Melee Weapon if it is at least one [[Creature Size|Size]] category smaller than the wielder. |
| | condition = Prone
| | ** As of Early Access Patch 9, this limitation is not applied consistently to all creatures. For example, [[Scratch]] the dog is of Medium size but can be used as an improvised weapon by other Medium creatures (with 17 or higher [[Strength]]). |
| | condition duration = 1
| | ** Creature sizes can be increased or decreased by the {{SAI|Enlarge/Reduce}} spell. |
| | common = yes
| |
| | notes = * A creature can pick up items and other creatures weighing up to {{math|0.2\cdot\text{Strength}^2}}{{nbts}}kg{{ref|From the definition of {{c|CanImprovisedWeaponWeight()}} in {{c|Scripts/thoth/helpers/CommonConditions.khn}}.}}. For example, with a [[Strength]] score of 18, the weight limit for Improvised Weapon is {{weight|kg=64.8|lb=130}}.
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| ** It requires a Strength of at least 20 to pick up a normal humanoid ({{weight|kg=75|lb=150}}).
| |
| * Triggers {{SAI|Extra Attack}}.
| |
| * Can be done as a free attack after triggering {{SAI|Extra Attack}}.
| |
| * {{class|Berserker}} can do this as a bonus action via {{SAI|Improvised Melee Weapon (Bonus Action)}}.
| |
| * '''Improvised Melee Weapon''' counts as a melee unarmed attack.
| |
| ** The {{SAI|Tavern Brawler}} feat improves Improvised Melee Weapon. | |
| }} | | }} |
| == Footnotes ==
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| {{notelist}}
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| == References ==
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| {{reflist}}
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