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{{ | {{CharacterInfo | ||
| | |title=Agent of the Absolute | ||
|name=Flaming Fist Marcus | |||
|image = [[File:Marcus Headshot.jpg|350px]] | |||
|imagename= Headshot | |||
|image2 = [[File:Marcus Wings.png|350px]] | |||
| name = Marcus | |imagename2= With Wings | ||
| | |level=6 | ||
| | |STR=23 | ||
| | |DEX=16 | ||
| | |CON=16 | ||
| | |INT=10 | ||
| | |WIS=10 | ||
| | |CHA=10 | ||
| | |race=Aberration, formerly [[Human]]. | ||
| | |type=Aberration | ||
| | |HP=86, 40 Temporary HP | ||
| | |AC=17 | ||
| | |speed=9m / 30ft | ||
| | |size=Medium | ||
| | |weight=75kg | ||
| | |proficiency=3 | ||
| | |initiative=+6 | ||
| | |location=[[Last Light Inn]] | ||
| | |passive={{PAS|Great Weapon Master: Bonus Attack}} | ||
| | {{PAS|Dark Devotion}} | ||
| | {{PAS|Extra Attack}} | ||
| | {{PAS|Feral Instinct}} | ||
| | {{PAS|Opportunity Attack}} | ||
| | {{PAS|Improved Critical Hit|t=1}} | ||
{{PAS|Tenacity}} | |||
|faction=[[Cult of the Absolute]] | |||
|alt-name=Aberration | |||
|alt-image=<tabber> | |||
|-|Main Model= | |||
[[File:Marcus Model.png|300px]] | |||
|-|Winged Model= | |||
[[File:Marcus Model Wings.png|300px]] | |||
</tabber> | |||
}} | }} | ||
{{SpoilerWarning|act=2}} | |||
'''Flaming Fist Marcus''' is NPC who is a former member of the [[Flaming Fist]], now turned into an elite agent of the [[Followers of the Absolute]]. | |||
Can be spoken to with {{SAI|Speak with Dead}}. | |||
==Last Light Inn== | |||
When the party reaches [[Last Light Inn]] [[Jaheira]] is instantly wary of them and summons vines to stop them. She believes the party are True Souls. If tieflings were not saved in Act One Marcus comes to vouch for the party, telepathically revealing that he is an Absolutist spy. | |||
When the party reaches [[Last Light Inn]] | |||
Revealing that Marcus is tadpoled to Jaheira will trigger a fight against him. He will have a [[Initiative#Surprised|surprise round]] where he will summon 13 [[Crawling Claw]]s and then disappear, returning to Moonrise Towers. He can however be defeated here if members of the party have the passive [[Alert]] or have the condition | Revealing that Marcus is tadpoled to Jaheira will trigger a fight against him. He will have a [[Initiative#Surprised|surprise round]] where he will summon 13 [[Crawling Claw]]s and then disappear, returning to Moonrise Towers. He can however be defeated here if members of the party have the passive [[Alert]] or have the condition {{cond|Elixir of Vigilance}}. Killing him here will prevent the abduction attempt when you first talk to [[Isobel]]. | ||
If Marcus wasn't killed earlier, when the party first goes to speak with Isobel on how to traverse through the Shadow-Cursed Lands, Marcus will show up on the balcony much to her shock. He will quickly reveal his loyalty to the Absolute and [[Ketheric Thorm]], urging Isobel to come with him to see the warlord. A critical choice is | If Marcus wasn't killed earlier, when the party first goes to speak with Isobel on how to traverse through the Shadow-Cursed Lands, Marcus will show up on the balcony much to her shock. He will quickly reveal his loyalty to the Absolute and [[Ketheric Thorm]], urging Isobel to come with him to see the warlord. A critical choice is than made here. | ||
* Fight against Marcus and his [[Winged Horror|Winged Horrors]] who will focus on taking down Isobel. | *Fight against Marcus and his [[Winged Horror|Winged Horrors]] who will focus on taking down [[Isobel]]. | ||
* Turn against Isobel, making Marcus and the Winged Horrors allies. The rest of the inn won't be hostile at first though. Doing so will put a huge divide with Jaheira and the [[Harpers]]. | *Turn against [[Isobel]], making Marcus and the Winged Horrors allies. The rest of the inn won't be hostile at first though. '''Doing so will put a huge divide with [[Jaheira]] and the [[Harpers]]. | ||
* If Isobel is defeated, the barrier protecting the Last Light Inn will fade, letting the shadow curse in. Everyone except Jaheira and | *'''If Isobel is defeated, the barrier protecting the [[Last Light Inn]] will fade, letting the shadow curse in. Everyone except Jaheira and your party will either die or become [[Shadow-Cursed Undead]]. This will make multiple questlines prematurely end along with losing merchants, some of who will no longer be active in [[Act Three]]. | ||
==Moonrise Towers== | |||
If the player failed to protect Isobel and Marcus survived the fight in the [[Last Light Inn]], Marcus can be found inside Moonrise Towers, on the top floor near the door to [[Balthazar]]'s room. | If the player failed to protect Isobel and Marcus survived the fight in the [[Last Light Inn]], Marcus can be found inside Moonrise Towers, on the top floor near the door to [[Balthazar]]'s room. | ||
If Isobel was knocked out and thus abducted alive, Marcus will also be alive. If, however, Isobel didn't survive the abduction, Marcus will be found dead, presumably killed by an angry [[Ketheric Thorm]]. | If Isobel was knocked out and thus abducted alive, Marcus will also be alive. If, however, Isobel didn't survive the abduction, Marcus will be found dead, presumably killed by an angry [[Ketheric Thorm]]. | ||
== | ==Attacks and Abilities== | ||
{{TooltipBox|Main Hand Attack - [[Greatclub +1]]|image = Greatclub PlusOne Icon.png | |||
|Make a melee attack with your equipped weapon. | |||
{{Action}} | |||
{{Attack Roll}}: +10 | |||
{{DamageInfo|count=1|die=8|plus=7|type=Bludgeoning}} | |||
}} | |||
' | {{TooltipBox|Vampiric Shout | ||
|Vent a malevolent shout, wounding nearby foes and healing yourself provided they're neither Constructs or Undead.{{DamageInfo|count=2|die=8|type=Necrotic}}{{AOE|Circle|m=8|ft=25}} | |||
}} | |||
{{Feature box|name=Fly (Class Action)|image name=Fly.webp | |||
|{{Action|Movement|m=3|ft=10}} | |||
Fly using movement at a {{Range|m=16|ft=60}}. | |||
}} | |||
== | |||
{{ | |||
==Tactics== | |||
'''Marcus''' is an incredibly aggressive great weapon fighter, who in the case of the encounter at the [[Last Light Inn]] will focus on [[Isobel]] in trying to knock her out. The fight there can end very quickly if he and the [[Winged Horror|Winged Horrors]] act first on [[Initiative]]. Being a dedicated [[Fighter]], his extra attack along with a bonus attack he can gain through a [[Critical Hit]] thanks to his Great Weapon Master passive. | '''Marcus''' is an incredibly aggressive great weapon fighter, who in the case of the encounter at the [[Last Light Inn]] will focus on [[Isobel]] in trying to knock her out. The fight there can end very quickly if he and the [[Winged Horror|Winged Horrors]] act first on [[Initiative]]. Being a dedicated [[Fighter]], his extra attack along with a bonus attack he can gain through a [[Critical Hit]] thanks to his Great Weapon Master passive. | ||
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Alternatively adding barrels and other objects to block the entrances will help by confusing the enemies and limiting how many have to be fought at the same time. Some enemies will attack the blockades to gain access, using explosive barrels with torches or other effects can trick enemies into damaging themselves. | Alternatively adding barrels and other objects to block the entrances will help by confusing the enemies and limiting how many have to be fought at the same time. Some enemies will attack the blockades to gain access, using explosive barrels with torches or other effects can trick enemies into damaging themselves. | ||
==Notable Loot== | |||
*{{RarityItem|Greatclub +1}} | *{{RarityItem|Greatclub +1}} | ||
*{{RarityItem|Half Plate Armour | *{{RarityItem|Half Plate Armour}} | ||
*{{RarityItem|Shifting Corpus Ring}} | *{{RarityItem|Shifting Corpus Ring}} | ||
*{{RarityItem|Mind Flayer Parasite Specimen}} | *{{RarityItem|Mind Flayer Parasite Specimen}} | ||
[[Category:Humanoids]] | |||
{{NavShadowCursedLands}} | |||
[[Category:Followers of the Absolute]] | [[Category:Followers of the Absolute]] | ||
[[Category:Available to Speak with Dead]] | [[Category:Flaming Fist]] | ||
[[Category: Available to Speak with Dead]] |