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| description = Mind flayers are a non-playable race in Baldur's Gate 3. They are a type of Aberration. Mind Flayers are also known as Illithids. | | description = Mind flayers are a non-playable race in Baldur's Gate 3. They are a type of Aberration. Mind Flayers are also known as Illithids. | ||
| image = Mind Flayer.jpg | | image = Mind Flayer.jpg | ||
}}{{Infobox | }}{{Infobox statistics | ||
| image = Mind Flayer Nautiloid.PNG | |||
| image = Mind Flayer | |||
| str = 11 | | str = 11 | ||
| dex = 12 | | dex = 12 | ||
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| wis = 17 | | wis = 17 | ||
| cha = 17 | | cha = 17 | ||
| | | int_save_proficiency = y | ||
| | | wis_save_proficiency = y | ||
| | | cha_save_proficiency = y | ||
| | | level = 8 | ||
| | | name = Mind Flayer | ||
| size = Medium | |||
| type = Aberration | |||
| imagesize = 100px | |||
| armour_class = 15 | |||
| hit_points_tactician = 92 | |||
| hit_points = 71 | |||
| weight_kg = 60 | |||
| weight_lb = 120 | |||
| feature1_name = Magic Resistance | |||
| feature1_description = Advantage on Saving Throws against spells and magical effects | |||
| feature2_name = Opportunity Attack | |||
| feature2_description = Automatically attack an enemy moving out of reach | |||
| feature3_name = Charm | |||
| feature3_mode = Tactician | |||
| feature3_description = Prevent an enemy from attacking you until next turn, as a reaction | |||
}} | }} | ||
'''Mind flayers''' or '''illithids''' are a non-playable [[race|race]] of [[List_of_Creature_Types#Aberration|Aberration]] creatures. The [[Githyanki]] word for mind flayer is ''ghaik''. Multiple specific creatures titled '''Mind Flayer''' also exist in the game and are, as their names would suggest, all mind flayers. | '''Mind flayers''' or '''illithids''' are a non-playable [[race|race]] of [[List_of_Creature_Types#Aberration|Aberration]] creatures. The [[Githyanki]] word for mind flayer is ''ghaik''. Multiple specific creatures titled '''Mind Flayer''' also exist in the game and are, as their names would suggest, all mind flayers. | ||
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Mind flayers are psionic aberrations with a humanoid-like figure and a tentacled head that communicate using telepathy. They feast on the brains of intelligent beings and can enthrall other creatures to their will. Every mind flayer is connected to an [[Elder Brain]], a colossal and powerful psionic brain that commands the mind flayers it is linked to. | Mind flayers are psionic aberrations with a humanoid-like figure and a tentacled head that communicate using telepathy. They feast on the brains of intelligent beings and can enthrall other creatures to their will. Every mind flayer is connected to an [[Elder Brain]], a colossal and powerful psionic brain that commands the mind flayers it is linked to. | ||
Mind flayers reproduce by infecting other creatures with a [[Mind Flayer Tadpole|tadpole]]<nowiki/> that consumes its host from the inside, transforming them into another mind flayer in a process called {{FRWiki|ceremorphosis}}. | Mind flayers reproduce by infecting other creatures with a [[Mind Flayer Tadpole|tadpole]]<nowiki/>that consumes its host from the inside, transforming them into another mind flayer in a process called {{FRWiki|ceremorphosis}}. | ||
Thousands of years ago, mind flayers were a dominant planar power. Using massive flying vessels called [[Nautiloid (Creature)|Nautiloid]]s, they traveled to hundreds of worlds, harvesting intelligent humanoids to consume, propagate their race, and use as slave labour. One of their enslaved races, the [[Gith|gith]], rose up and destroyed their empire, leaving only small pockets of mind flayers behind. | Thousands of years ago, mind flayers were a dominant planar power. Using massive flying vessels called [[Nautiloid (Creature)|Nautiloid]]s, they traveled to hundreds of worlds, harvesting intelligent humanoids to consume, propagate their race, and use as slave labour. One of their enslaved races, the [[Gith|gith]], rose up and destroyed their empire, leaving only small pockets of mind flayers behind. | ||
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== Interactions == | == Interactions == | ||
Mind flayers play a major role as antagonists throughout the game, from the prologue into the endgame. Though most are immediately hostile, in some cases a mind flayer can be friendly or downright ingratiating. Whether their pleasantness is genuine or a self-serving veneer on their psionic charms is often left for the player to contemplate. | Mind flayers play a major role as antagonists throughout the game, from the prologue into the endgame. Though most are immediately hostile, in some cases a mind flayer can be friendly or downright ingratiating. Whether their pleasantness is genuine or a self-serving veneer on their psionic charms is often left for the player to contemplate. | ||
{{Infobox | {{Infobox statistics | ||
| image = | |||
| image = | |||
| str = 11 | | str = 11 | ||
| dex = 12 | | dex = 12 | ||
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| wis_save_proficiency = y | | wis_save_proficiency = y | ||
| cha_save_proficiency = y | | cha_save_proficiency = y | ||
| | | level = 8 | ||
| name = Mind Flayer (Prologue) | |||
| size = Medium | |||
| type = Aberration | |||
| imagesize = 100px | |||
| armour_class = 15 | |||
| hit_points_tactician = 110 | |||
| hit_points = 85 | |||
| weight_kg = 60 | |||
| weight_lb = 120 | |||
| feature1_name = Magic Resistance | |||
| feature1_description = Advantage on Saving Throws against spells and magical effects | |||
| feature2_name = Opportunity Attack | |||
| feature2_description = Automatically attack an enemy moving out of reach | |||
}} | }} | ||
=== | === Creatures encountered === | ||
* A unique mind flayer in the prologue has a slightly larger health pool than mind flayers encountered later in the game. It also does not gain {{SAI|Charm}} on [[Tactician]]. | |||
* [[Illithid Arcanist]] | |||
=== Characters encountered === | |||
{{Spoiler warning|act=3}} | |||
* [[Omeluum]] | * [[Omeluum]] | ||
* [[The Emperor]] | * [[The Emperor]] | ||
* In the endgame, the player can choose to transform a character [[Full-illithid|completely into a mind flayer]]: | * In the endgame, the player can choose to transform a character [[Full-illithid|completely into a mind flayer]]: | ||
** [[Origins| | ** [[Origins|Avatar character]] | ||
** [[Karlach]] | ** [[Karlach]] | ||
** [[Orpheus]] | ** [[Orpheus]] | ||
== Attacks and abilities == | == Attacks and abilities == | ||
{{Feature box|name=Mind Blast | |||
|{{Action}} | |||
{{ | {{Saving Throw|INT|dc=15}} to avoid damage and becoming [[Stunned (Condition)|Stunned]].{{DamageInfo|4d8+4|Psychic}}{{Recharge|Per Round}}. | ||
}} | |||
{{Feature box| | {{Feature box|name=Tentacle Lash|image name=Generic Physical.webp | ||
|{{Action}} | |||
{{ | {{Attack Roll}}: +7 | ||
{{ | {{Saving Throw|INT|dc=15}}{{DamageInfo|2d10+4|Psychic}} | ||
}} | |||
==Gallery== | ==Gallery== | ||
<gallery heights="250" mode="nolines" widths="200"> | <gallery heights="250" mode="nolines" widths="200"> | ||
File:Mind Flayer.jpg|A mind flayer in Early Access | File:Mind Flayer.jpg|A mind flayer in Early Access | ||
File:Mind Flayer Model.png|Mind flayer model | |||
File:Mind Flayer Lunch.PNG|Mind flayer consuming a brain | File:Mind Flayer Lunch.PNG|Mind flayer consuming a brain | ||
</gallery> | </gallery> |