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The Emperor possesses a number of [[illithid]] abilities commonly used by other mind flayers, and in some encounters will have other unique abilities with special functions. | The Emperor possesses a number of [[illithid]] abilities commonly used by other mind flayers, and in some encounters will have other unique abilities with special functions. | ||
== | == Actions and Abilities == | ||
===Class Actions=== | ===Class Actions=== | ||
{{ | {{sai|Tentacle Whip}} | ||
{{feature box|Mind Blast}} | {{feature box|Mind Blast}} | ||
{{feature box|Shield of Thralls}} | {{feature box|Shield of Thralls}} | ||
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{{feature box|Chain Lightning}} | {{feature box|Chain Lightning}} | ||
{{feature box|Karsus' Compulsion}} (conditional) | |||
{{feature box|Karsus' Compulsion}} | |||
===Common Actions=== | ===Common Actions=== | ||
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''The Emperor can be affected by all of the following Conditions:'' | ''The Emperor can be affected by all of the following Conditions:'' | ||
* | * Sluggardly | ||
* | * Shredded Armour | ||
== | == Encounters == | ||
This section is a list of specific combat encounters where The Emperor gets added into the initiative, and any specific differences about how The Emperor can behave in each combat encounter. | This section is a list of specific combat encounters where The Emperor gets added into the initiative, and any specific differences about how The Emperor can behave in each combat encounter. | ||
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This encounter is triggered by the quest [[Help Your Protector]] during Act Three. | This encounter is triggered by the quest [[Help Your Protector]] during Act Three. | ||
* Even if friendly, the player cannot ''control'' his actions like a companion or summon. | * Even if friendly, the player cannot ''control'' his actions like a companion or summon. | ||
* When the Emperor takes enough damage, they will use at least one | * When the Emperor takes enough damage, they will use at least one [[Potion of Superior Healing]]. Up to 2 of these potions are available but using them here means the Emperor will not have them during later encounters. | ||
NOTE: | NOTE: | ||
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===The Upper City=== | ===The Upper City=== | ||
When it is finally time to [[Confront the Elder Brain]], the Emperor can proceed as the player's ally during this final mixture of open-world and combat gameplay. The Emperor will be attached to one character like a summon for the duration of this | When it is finally time to [[Confront the Elder Brain]], the Emperor can proceed as the player's ally during this final mixture of open-world and combat gameplay. The Emperor will be attached to one character like a summon for the duration of this experience. | ||
* When The Emperor's hit points reach 0, they will become "downed" like any other controllable ally, and will make death saving throws. | * When The Emperor's hit points reach 0, they will become "downed" like any other controllable ally, and will make death saving throws. | ||