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{{Infobox creature
The '''Charismatic Sentinel''' is a unique type of [[Undead]] guarding the secret shrine to [[Shar]] underneath statue of [[Ketheric Thorm]] in [[Reithwin Town|Reithwin Town's]] square. It's abilities mirror that of a [[Paladin]] and fitting of it's role has very high [[Charisma]].
| name = Charismatic Sentinel
| image = Charismatic Sentinel.png
| race = [[Dark Justiciar]]
| class = [[Paladin]]
| size = Medium
| type = Undead
| ac = 14
| e hp = 84
| hp = 120
| t hp = 156
| movement m = 9
| weight kg = 30
| level = 7
| str = 14
| dex = 10
| con = 12
| int = 10
| wis = 10
| cha = 20
| str save prof = Proficient
| resistances = Necrotic resistant full, Radiant vulnerability


| conditions = Aura of Protection
{{SpoilerBox|If the party fails to pass any of the three [[Saving Throw]] tests for [[Wisdom]], [[Intelligence]] and  [[Charisma]] or takes the [[Ritual Dagger of Shar]] it will summon the undead [[Dark Justiciar]]. It along with the [[Wise Sentinel]] and [[Intelligent Sentinel]] will put up a difficult fight considering their large amount of [[Hit Points]] and special abilities.}}
| passives = Darkvision, Living Shadow, Opportunity Attack, Paragon of Charisma, Shar's Sight, Sunlight Weakness
 
| t passives = Darkvision, Living Shadow, Opportunity Attack, Paragon of Charisma, Shar's Sight, Sunlight Weakness, Divine Health, Relentless Avenger
== Attacks ==
}}
{{CharacterInfo
|name = Charismatic Sentinel
|image=
|STR=14
|DEX=10
|CON=12
|INT=10
|WIS=10
|CHA=20
|level=7
|race=Dark Justiciar
|type=Undead
|HP=120
|AC=13
|speed=9m / 30ft
|size=Medium
|weight=0kg/ 0lb
|proficiency=3
|initiative=0
|class =Paladin
|location = [[Shadow-Cursed Lands]]
|allies =Followers of Shar
|enemies =Enemies of Shar  
|radiant=Vulnerable|necrotic=Resistant|passive={{IconLink|Darkvision Icon.png|Darkvision (Passive Feature)|Darkvision|size=24}}
 
Living Shadow
 
{{IconLink|Attack Of Opportunity Icon 64px.png|Opportunity Attack|size=24px}}


The '''Charismatic Sentinel''' is a unique type of [[Undead]] guarding the secret shrine to [[Shar]] underneath statue of [[Ketheric Thorm]] in [[Reithwin Town|Reithwin Town's]] square. Its abilities mirror that of a [[paladin]], and fitting of its role it has very high [[Charisma]].
Paragon of Charisma


== Involvement ==
Shar's Sight
{{SpoilerBox|If the party fails to pass any of the three [[Saving Throw]] tests for [[Wisdom]], [[Intelligence]] and [[Charisma]] or takes the [[Ritual Dagger of Shar]] it will summon the undead [[Dark Justiciar]]. It along with the [[Wise Sentinel]] and [[Intelligent Sentinel]] will put up a difficult fight considering their large amount of [[Hit Points]] and special abilities.}}
 
{{IconLink|Sunlight Sensitivity Icon.png|Sunlight Weakness|size=24px}}|str save=Proficient}}
===Main Hand Attack - Greatsword===
{{Action}}
 
{{Attack Roll}}: +4{{DamageInfo|count=2|die=6|plus=1|type=Slashing}}
 
=== Divine Smite ===
Deal additional {{DamageType|Radiant}} to fiends and undead.
 
{{Action}}
 
{{Attack Roll}}: +8{{DamageInfo|count=2|die=6|plus=1|type=Slashing}}{{DamageInfo|count=3|die=8|type=Radiant}}
 
=== [[Inquisitor's Might]] ===
You or an ally's weapon attacks deal an additional +{{Ability|Charisma}} {{DamageType|Radiant}} damage and can [[Dazed (Condition)|Daze]] enemies for 1 turn.


== Attacks and abilities ==
{{Action|Bonus}}
{{Feature box|Main Hand Attack|item=Greatsword}}
{{DamageInfo|type=Radiant|plus=5}}
{{Feature box|Divine Smite}}
{{Feature box|Shadow Step}}
{{Feature box|Bane (spell)}}
{{Feature box|Hunter's Mark}}
{{Feature box|Inquisitor's Might}}


{{Reithwin Town}}
=== [[Hunter's Mark]] ===
[[Category:Dark Justiciars]]
Casts [[Hunter's Mark]], dealing an addition
[[Category:Undead]]
{{DamageInfo|count=1|die=6|type=Physical}}
[[Category:Characters]]
{{Creatures}}
[[Category:Characters in Reithwin Town]]
[[Category:Characters in Act Two]]
[[Category:Sharran]]
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