Editing Club of Hill Giant Strength
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{{ up to date | 2023-08-08 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
{{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | {{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | ||
| image = Club Icon.png | | image = Club Icon.png | ||
| icon = Club Unfaded Icon.png | | icon = Club Unfaded Icon.png | ||
| description = {{uncommon|Club of Hill Giant Strength}} is an uncommon [[Clubs|club]] that that | | description = {{uncommon|Club of Hill Giant Strength}} is an uncommon [[Clubs|club]] that that raises the wearer's [[Strength]]. | ||
| quote = Though this rotting chair leg doesn't look like much, every splinter vibrates with barely-contained power. | | quote = Though this rotting chair leg doesn't look like much, every splinter vibrates with barely-contained power. | ||
| category = simple | | category = simple <!-- martial or simple --> | ||
| melee or ranged = melee | | melee or ranged = melee <!-- melee or ranged, duh --> | ||
| handedness = one-handed | | handedness = one-handed <!-- one-handed, versatile, two-handed --> | ||
| type = Clubs | | type = Clubs <!-- One of [[Category:Weapon Types]]. Always plural. --> | ||
| rarity = uncommon | | rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | ||
| damage = 1d4 | | enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | ||
| damage type = Bludgeoning | | damage = 1d4 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. --> | ||
| damage type = Bludgeoning <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning --> | |||
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. --> | |||
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. --> | |||
| range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" --> | |||
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in meters. --> | |||
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in feet. -->|<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | |||
| ammunition = | |||
| finesse = | |||
| heavy = | |||
| light = yes | | light = yes | ||
| loading = | |||
| reach = | |||
| thrown = | |||
| can't dual wield = | |||
| dippable = yes | | dippable = yes | ||
| weight kg = 0.9 | | weight kg = 0.9 | ||
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| uuid = 768010ce-dcfe-43bb-8398-2d681d4fa6eb | | uuid = 768010ce-dcfe-43bb-8398-2d681d4fa6eb | ||
| passives = Splinters of a Giant's Might | | passives = Splinters of a Giant's Might | ||
| special = | | special = <!-- List of special features or abilities granted by the weapon. --> | ||
| where to find = Found by breaking the [[Stool of Hill Giant Strength]] on the highest floor of [[Arcane Tower]], with [[Bernard]]. The stool is underneath the thatched roof section | | where to find = Found by breaking the [[Stool of Hill Giant Strength]] on the highest floor of [[Arcane Tower]], with [[Bernard]]. The stool is underneath the thatched roof section and is knocked over on its side. Coordinates X:-30, Y: -272<!-- Describe where and how to obtain the weapon, if it's a special one. --> | ||
}} | }} | ||
==Notes== | |||
* Patch 1 changed the [[Strength]] increase from 15 to 19. | |||
[[Category:Strength Equipment]] | [[Category:Strength Equipment]] | ||