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Latest revision | Your text | ||
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| extra damage modifier = | | extra damage modifier = | ||
| extra damage type = Physical | | extra damage type = Physical | ||
| extra damage save = Dexterity | |||
| extra damage save effect = half | |||
| extra damage per = | | extra damage per = | ||
| concentration = | | concentration = | ||
| range = self | | range = self | ||
| range m = | | range m = |