Editing Dazzling Ray

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{{Weapon action page
{{WeaponActionPage|description=Unleash a beam of brilliant light that [[Blinds]] all creatures in its path.  
|image = Sunbeam.webp
 
|controller icon = Sunbeam Icon.webp
Until the spell ends, you can recast the spell. Casting it again may possibly [[burn]] you each time you recast it.
|icon = Sunbeam Unfaded Icon.webp
 
|description=Unleash a beam of brilliant light that {{Cond|Blinded|Blinds}} all creatures in its path.  
On Save: Targets still take half damage.|range m=18|condition=Blind|condition save=DEX Save|condition duration=10 turns|recharge=Short Rest|duration=10 turns|damage=2d10|damage type=Radiant|weapons=Fabricated Arbalest}}
| extra description = Until the spell ends, you can recast the spell. Casting it again may possibly {{Cond|Burning|burn}} you each time you recast it.
|cost = action
|condition=Blinded
|condition save=dex
|condition duration=1
|condition2=Dazzling Ray
|condition2 duration=10
|recharge=Short Rest
|duration=10
|damage=2d10
|damage type=Radiant
|save=Dexterity
|save dc=caster
|on save=Targets still take half damage.
|weapons=Fabricated Arbalest
|aoe m=18
|aoe ft=60
|aoe=line
|notes=
* '''Dazzling Ray''' uses your [[Difficulty Class#Spell DC|spell DC]] rather than your [[Difficulty Class#Weapon Action DC|weapon action DC]] and does not involve an {{Attack roll}}.
* '''Dazzling Ray''' uses concentration similar to other spells that can be recast like {{SAI|Call Lightning}}.
* While concentrating, you will gain a separate weapon action called '''Recast Dazzling Ray'''.
* When casting '''Recast Dazzling Ray''', you make a hidden {{Saving Throw|CON|dc=14}} to avoid being {{Cond|Burning|Burned}} for 2 turns.
** When you are burned, you immediately take {{DamageText|1d4|Fire}} which may break your concentration on '''Dazzling Ray'''.
}}
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