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{{ActionPage
'''Enraged Throw''' is a [[Berserker]] Barbarians Bonus Action. This ability allows them to make a ranged attack using nearby items or creatures.
| type = classaction
| summary = '''Enraged Throw''' is a {{Class|Berserker}} Bonus Action. This ability allows the Berserker to make a ranged attack using nearby items or creatures.
| description = Pick up an item or creature and throw it at a target, dealing additional damage and knocking it {{Cond|Prone}}.
| extra description = Your [[Strength]] affects the additional damage and how much weight you can throw. Heavier items deal more damage.


The damage of weapons with the [[thrown]] property is the same as the weapon's melee damage.
[[File:Enraged Throw Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
| title = <div style="font-size:105%; font-family:Georgia;">''"Pick up an item or creature and throw it at a target, dealing [[Damage Types|Bludgeoning]] damage and knocking it [[Condition#Prone|Prone]].


You also deal additional damage based on your [[Strength]].
The damage depends on your [[Strength]] and the weight of the item. Your Strength also affects how much weight you can throw.


Available only when {{Cond|Frenzied}}.
Available only when [[Frenzy|Frenzied]]."''</div>
| image = Enraged Throw.webp
----
| cost = bonus
<div style="text-align:center;">[[File:Bonus Action Icon.png|frameless]] '''Bonus Action'''</div>
| concentration =
----
| damage = Object (1~8){{note|See details for damage amount}}
| Damage = Weapon Damage
| damage modifier = Strength
| Damage Types = [[Damage Types|Bludgeoning]]
| damage type = Bludgeoning
| Range = 1m / 3ft (To pick up items or creatures)
| attack roll = yes
| Condition = [[Condition#Prone|Prone]]
| recharge =
| Duration = 1 turn
| duration =
}}]]
| range =
| range m = 18
| range ft = 60
| save =
| additional = Range for picking up objects from the ground is {{AOE|m=1|ft=3|radius}}
* Damage:
** Your [[Strength]] [[modifier]] is added to your damage.
** For weapons with the {{Thrown}} property, the damage roll and damage type is the same as the weapon's melee damage
** For other objects and creatures, damage is determined by the targets weight{{note|name=weight|This weight is not influenced by a creatures equipped items or items inside a creatures inventory or a container. The weight is not how much it weighs to pick up or have in your inventory, but the weight of only the object/creature itself. You can see this weight by clicking '''"Examine -> Detailed Info"''' and looking under '''"Weight: "'''.}} of the object being thrown:
*** Light objects: under {{Weight|kg=10|lb=20}}:<br>{{DamageText|1|Bludgeoning}} damage.
*** Medium objects: {{Weight|kg=10|lb=20}} - 50 kg / 100 lb:<br>{{DamageText|1d4|Bludgeoning}} damage.
*** Heavy objects: over {{Weight|kg=50|lb=100}}:<br>{{DamageText|2d4|Bludgeoning}} damage.
* '''Enraged Throw''' always applies prone to the target if it hits.
* If the thrown object or creature is heavier than half the targets weight the target will be knocked back {{distance|m=2|ft=7}}.{{note|name=weight}}
* Throwing a creature will apply {{Cond|prone}} to that thrown creature (no saving throw).
| condition = Prone
| condition duration = 1
| class learns at level 3 = Berserker
| notes = * A creature can throw items and other creatures weighing up to {{math|0.2\cdot\text{Strength}^2}}{{nbts}}kg{{ref|From the definition of {{c|CanImprovisedWeaponWeight()}} in {{c|Scripts/thoth/helpers/CommonConditions.khn}}.}}. For example, with a [[Strength]] score of 18, the weight limit for Throw is {{weight|kg=64.8|lb=130}}.
** It requires a Strength of at least 20 to pick up a normal humanoid ({{weight|kg=75|lb=150}}).
* '''Enraged Throw''' counts as a ranged unarmed attack.
** The {{SAI|Tavern Brawler}} feat improves throwing.
* Throwing [[Boo]] with Enraged Throw does not blind enemies.{{verify}}
* Throwing {{RarityItem|Slinging Shoes}} with Enraged Throw does not deal psychic damage.{{verify}}
}}
== Footnotes ==
{{notelist}}
== References ==
{{reflist}}


{{BarbarianNavbox}}
== Description ==
Pick up an item or creature and throw it at a target, dealing [[Damage Types|Bludgeoning]] damage and knocking it [[Condition#Prone|Prone]].
 
The damage depends on your [[Strength]] and the weight of the item. Your Strength also affects how much weight you can throw.
 
Available only when [[Frenzy|Frenzied]].
 
== Properties ==
{{C|[[File:Bonus Actions Icon.png|frameless|25px]] Bonus Action}}
 
* Damage: <code>Weapon Damage [[File:Bludgeoning Damage Icon 2.png|frameless|40px]] [[Damage Types|<span style="color:darkgray">Bludgeoning</span>]]</code>
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] 1m / 3ft}} (To pick up items or creatures)
 
{| role="presentation" class="wikitable mw-collapsible"
| <strong>[[File:Prone Condition Icon 3.png|frameless|upright=0.12]] Prone</strong>
|-
| {{C|[[File:Duration Icon.png|frameless|upright=0.1]] Duration: 1 turn}}
 
* Can't move or act, and has [[Disadvantage]] on Strength and Dexterity [[Saving Throws]].
* Attacks against a Prone creature have [[Advantage]] if they're made within <code>3m / 5ft</code> of the creature.
* A Prone creature must spend half its [[Movement Speed]] to stand up.
|}
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