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{{Infobox creature
{{CharacterInfo
| name = Findal
|title =
| full name = Findal
|name = Findal
| image = Findal.png
|image = [[File:Findal.png|350px]]
| race = [[Lightfoot Halfling]]
|STR = 10
| class = [[Druid]]
|DEX = 12
| va = [https://www.imdb.com/name/nm7471114 Shaun Mendum]
|CON = 10
| faction = [[Circle of the Emerald Grove]]
|INT = 12
| level = 1
|WIS = 16
| size = Small
|CHA = 12
| type = Humanoid
|str save = 0
| hp = 22
|dex save = +1
| ac = 11
|con save = 0
| movement m = 7.5
|int save = +3
| weight_kg = 35
|wis save = +5
| hiddenlevel = 1
|cha save = +1
| str = 10
|level = 1
| dex = 12
|race = {{Race|Lightfoot Halfling}}
| con = 10
|type = Humanoid
| int = 12
|HP = 22
| wis = 16
|AC = 11
| cha = 12
|speed =
| int save prof = yes
|size = Small
| wis save prof = yes
|weight = 35kg / 70lbs
 
|proficiency =
| passives = Brave, Halfling Luck, Opportunity Attack
|initiative = +1
|passive = {{IconLink|PassiveFeature Halfling Brave.png|Brave|size=24px}} <br>
{{IconLink|PassiveFeature Halfling Lucky.png|Halfling Luck|size=24px}} <br>
{{IconLink|Attack Of Opportunity Icon 64px.png|Attack of Opportunity|size=24px}}
|bludgeoning =
|piercing =
|slashing =
|acid =
|cold =
|fire =
|force =
|lightning =
|necrotic =
|poison =
|psychic =  
|radiant =
|thunder =
|class =  
|background=
|location = [[Underground Passage]], [[Silvanus' Grove]]
|faction =
|family =
|allies =
|enemies =
|alt-name =
|alt-image =
}}
}}
'''Findal''' is a [[Lightfoot Halfling]] in the [[Underground Passage]]. He is being interrogated by [[Tracker Worm]], [[Tracker Torrack]], [[Sharp-eye Gurza]] and [[Warrior Gresh]].


'''Findal''' is a [[Lightfoot Halfling]] in the [[Underground Passage]]. He is being interrogated by [[Worm|Tracker Worm]], [[Torrack|Tracker Torrack]], [[Gurza|Sharp-eye Gurza]] and [[Gresh|Warrior Gresh]]. He can be spoken to with {{SAI|Speak with Dead}}.
== Spells Known==


== Involvement ==  
===== Level 1 Spells Known =====
When the party approaches the goblins turn their focus to the party. If Findal's health is restored, he joins the fight as an ally, even if the player is currently escorting Sazza. Once the goblins are dealt with, you can speak to Findal and be rewarded 10 [[Experience]]. He is grateful to be saved, though you can tell him you're here to finish the goblins job for them.
{{div col | style = column-width: 18em; list-style-type: none;}}
* [[File:Cure Wounds Icon.png|frameless|upright=0.1|link=Cure Wounds]] [[Cure Wounds]]
{{div col end}}


He can be spoken to about why he was in the tunnels. He says he was gathering herbs when the goblins caught him, and that the goblins were asking him about a weapon. He warns the players that the area is trapped. After talking, characters with the [[Folk Hero]] [[Background]] will gain the Timely Rescue [[Inspiration]].
===== Cantrips known =====
{{div col | style = column-width: 18em; list-style-type: none;}}
* [[File:Poison Spray Icon.png|frameless|upright=0.1|link=Poison Spray]] [[Poison Spray]]
{{div col end}}


If currently escorting [[Sazza]] out through the Underground Passage, Findal notices the rescue attempt. There are a few options for how to handle this.
== Notable Loot ==
* Convincing him that [[Halsin]] told the party to free Sazza with a {{SkillCheck|Deception|15}}
* {{SmIconLink|Key of the Ancients Icon.png|Key of the Ancients}}
* Persuading him that Sazza is going to help you destroy the goblin camp with a {{SkillCheck|Persuade|15}}
* Intimidating him with a {{SkillCheck|Intimidation|15}}
* Handing Sazza over
 
If the party passes the check, Findal can be spoken to again for his regular dialogue. If they fail, they have to fight Findal. If Sazza is handed over, she and Findal will fight.
 
Should the party save him, Findal relocates to the [[Emerald Grove]].
 
If confronting [[Kagha]] and choosing to fight the Shadow Druids, he will join the fight on the party's side.
 
If defeating the goblin leaders before exploring the Underground Passage, Findal will be found dead in the passage, and the Key of the Ancients can be looted from his corpse.
 
== Speak with Dead ==
'''Party member:''' Who are you?
 
* '''Findal:''' Findal... druid... herbalist...
 
'''Party member:''' Who made this tunnel?
 
* '''Findal:''' We druids... concealed entrance... to our grove...
 
'''Party member:''' What were you doing down here?
 
* '''Findal:''' Hiding... goblins followed... from the forest...
 
'''Party member:''' What did the goblins want?


* '''Findal:'''  Searching for... a weapon...
== Act One ==
** '''Party member:''' What do you know about the weapon the goblins are seeking?
{{SpoilerWarning}}
*** '''Findal:''' No weapon here... our ritual protects us...
When the party approaches the goblins turn their focus to the party. If Findal's health is restored, he joins the fight as an ally, even if the player is currently escorting Sazza. Once the goblins are dealt with, you can speak to Findal. He is grateful to be saved, though you can tell him you're here to finish the goblins job for them.
**** '''Party member:''' What is the ritual that protects you?
***** '''Findal:''' Rite of Thorns... seals the grove.


==Companion Approval==
He can be spoken to about why he was in the tunnels. He says he was gathering herbs when the goblins caught him, and that the goblins were asking him about a weapon. He warns the players that the area is trapped.
Talking to [[Findal]] after saving him from the goblins in the [[Underground Passage]].


*"Don't thank me just yet. I'm here to finish what they started"
If the players are currently escorting [[Sazza]] out through the Underground Passage, Findal notices the rescue attempt. The player has a few options for how to handle this. They can...
:: {{Approval|Astarion|+1}} {{Approval|Gale|-1}} {{Approval|Karlach|-1}}
* convince him that [[Halsin]] told the party to free Sazza with a {{SkillCheck|Deception|15}}
* persuade him that Sazza is going to help you destroy the goblin camp with a {{SkillCheck|Perception|15}}
* intimidate him with a {{SkillCheck|Intimidation|15}}
* hand Sazza over


== Spells & Cantrips ==
If the player passes the check, Findal can be spoken to again for his regular dialogue. If they fail, they have to fight Findal. If Sazza is handed over, she and Findal will fight.
===== Level 1 Spells Known =====
{{feature box|Cure Wounds}}
{{feature box|Thunderwave}}
{{feature box|Poison Spray}}


== Notable Loot ==
Should the players save him, Findal relocates to the [[Emerald Grove]].
* {{MdRarityItem|Key of the Ancients}}


{{Emerald Grove}}
{{CharactersNavbox|one}}
[[Category:Halflings]]
[[Category: Humanoids]]
[[Category:Humanoids]]
[[Category: Halflings]]
[[Category:Characters]]
[[Category: Characters in Act 1]]
[[Category:Characters in the Emerald Grove]]
[[Category:Characters in Act One]]
[[Category:Druids]]
[[Category:Available to Speak with Dead]]
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