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{{Hatnote| For the {{SAI|Combat Wild Shape}} form, see [[Wild Shape: Fire Myrmidon]].}}
{{Infobox statistics
{{PageSeo
| description = Fire Myrmidon is a type of Elemental creature in Baldur's Gate 3.
| image = Portrait Fire Myrmidon.png
}}
 
{{Infobox creature
| name = Fire Myrmidon
| name = Fire Myrmidon
| image = Portrait Fire Myrmidon.png
| image = Portrait Fire Myrmidon.png
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| size = Small
| size = Small
| type = Elemental
| type = Elemental
| ac = 18
| armour_class = 18
| hp = 123
| hit_points = 123
| e hp = 246
| movement_speed_meters = 9
| movement m = 9
| movement_speed_feet = 30
| movement ft = 30
| weight_kg = 36
| weight kg = 36
| weight_lb = 80
| weight lb = 80
| level = 11
| level = 11
| str = 13
| str = 13
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| initiative = +8
| initiative = +8


| resistances = Slashing resistant nm, Piercing resistant nm, Bludgeoning resistant nm, Fire immunity, Poison immunity
| resistant1 = Bludgeoning
| passives = Ethereal, Hellish Rebuke (passive feature), Opportunity Attack, Permanently Armed
| resistant2 = Piercing
}}
| resistant3 = Slashing
'''Fire Myrmidons''' are a type of [[Elemental]] creature that can be transformed into via {{SAI|Combat Wild Shape}}, or summoned with the spell {{SAI|Conjure Elemental}}.
| immune1 = Fire
| immune2 = Poison
 
| feature1_name = Ethereal
| feature1_description = Cannot be Shoved, Thrown, or used as an Improvised Weapon.
| feature2_name = Hellish Rebuke (passive feature)
| feature2_description = React to your next attacker by dealing 2d10 Fire damage.
| feature3_name = Opportunity Attack
| feature3_description = Automatically attack an enemy moving out of your reach.
| feature4_name = Permanently Armed
| feature4_description = Cannot be disarmed.
}}'''Fire Myrmidons''' are a type of [[Elemental]] creature that can be transformed into via {{SAI|Combat Wild Shape}}, or summoned with the spell {{SAI|Conjure Elemental}}.


== About Fire Myrmidons ==
== About Fire Myrmidons ==
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