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| image = Flesh Model.png | | image = Flesh Model.png | ||
}} | }} | ||
{{Infobox | {{Stub}} | ||
{{Infobox character | |||
| name = Flesh | | name = Flesh | ||
| image = Flesh Model.png | | image = Flesh Model.png | ||
| family = [[Balthazar]] (brother) | | family = [[Balthazar]] (brother) | ||
| race = | | race = Flesh Golem | ||
| level = 7 | | level = 7 | ||
| modules = | |||
{{Infobox statistics | |||
| child = yes | |||
| size = Medium | | size = Medium | ||
| type = | | type = Construct | ||
| | | armour_class = 11 | ||
| | | hit_points = 182 | ||
| | | hit_points_tactician = 236 | ||
| | | movement_speed_meters = 9 | ||
| | | movement_speed_feet = 30 | ||
| weight_kg = | |||
| weight_lb = 400 | |||
| hiddenlevel = 7 | |||
| str = 20 | | str = 20 | ||
| dex = 9 | | dex = 9 | ||
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| wis = 10 | | wis = 10 | ||
| cha = 5 | | cha = 5 | ||
| | |||
| | | resistant1 = Piercing | ||
| resistant2 = Slashing | |||
| resistant3 = Bludgeoning | |||
| immune1 = Poison | |||
| immune2 = Lightning | |||
| feature1_name = Aversion of Fire | |||
| feature1_description = After taking Fire damage, disadvantage on Attack Rolls and Ability Checks until the end of your next turn. | |||
| feature2_name = Berserk | |||
| feature2_description = This entity will go [[Berserk (Condition)|Berserk]] if its health diminishes. | |||
| feature3_name = Darkvision | |||
| feature3_description = Can see in the dark up to 12m. | |||
| feature4_name = Immutable Form | |||
| feature4_description = Immune to having your form changed. +5 to saving throws against being Banished. | |||
| feature5_name = Magic Resistance | |||
| feature5_description = Advantage on saving throws against spells and other magical effects. | |||
| feature6_name = Opportunity Attack | |||
| feature6_description = Automatically attack an enemy moving out of your reach. | |||
}} | |||
}} | }} | ||
Flesh is a | Flesh is a Construct creature in ''Baldur's Gate 3''. It is found in the [[Gauntlet of Shar]]. If you ask [[Balthazar]] for supplies he will give the player a [[Summon Golem Bell|bell]] to summon Flesh to aid in battles. | ||
==Attacks and abilities== | ==Attacks and abilities== | ||
Flesh will only attack using Slam, then after reaching a certain health threshold it will go {{cond|Berserk}} and begin using its Multiattack instead. | Flesh will only attack using Slam, then after reaching a certain health threshold it will go {{cond|Berserk}} and begin using its Multiattack instead. | ||
{{Feature box|Slam (Flesh)}} | {{Feature box|name=Slam|link=Slam (Flesh)|image name=Unarmed Strike.webp | ||
|{{DamageInfo|4d8+5|Bludgeoning}} | |||
* Hit a target with your bare fists. | |||
}} | |||
{{Feature box|Multiattack (Flesh)}} | {{Feature box|name=Multiattack|link=Multiattack (Flesh)|image name=Multiattack Earth Elemental.webp | ||
|{{DamageInfo|4d8+5|Bludgeoning}} | |||
:+ {{DamageInfo|4d8+5|Bludgeoning}} | |||
* Aim multiple attacks at a target. If you have gone {{Cond|Berserk}}, the target is also knocked {{Cond|Prone}} | |||
}} | |||
{{Feature box|Corpulent Rage}} | {{Feature box|name=Corpulent Rage|image name=Frenzy.webp | ||
|{{DamageInfo|2d4|Thunder}} | |||
* As your health diminishes, let out a bone-quaking roar that pushes back anyone near you, and go {{Cond|Berserk}}. | |||
* Triggers when Flesh goes below 30% HP.}} | |||
== Related items == | == Related items == | ||
{{RarityItem|Summon Golem Bell}} | {{RarityItem|Summon Golem Bell}} | ||
[[Category: Constructs]] | |||
{{NavCreatures}} | |||
[[Category:Constructs]] | |||