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Editing Ghoul (Animate Dead)
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==Spells and abilities== | ==Spells and abilities== | ||
{{Feature box|Claws (Ghoul)}} | {{Feature box|name=Claws|link=Claws (Ghoul)|image name=Generic Physical.webp | ||
|* Lash out with deadly claws dealing {{DamageText|3d6 + Strength Modifier|Slashing}} damage and possibly {{Cond|Paralysed|Paralyse}} the target. | |||
{{ | {{action}} | ||
}} | |||
{{Feature box|name=Devour|link=Devour (Ghoul)|image name=Generic Damage.webp | |||
|* Bite a knocked out, prone, or sleeping target, and deal {{DamageText|3d10 + Strength Modifier|Slashing}} damage. Heal that many hit points. | |||
{{action}} | |||
}} | |||
== Notes == | == Notes == | ||
*Ghouls are immune to {{Cond|Demonspirit Madness}}. This prevents them from being driven {{Cond|Demonspirit Madness|Mad}} due to a failed Wisdom saving throw when the summoner wears [[Abyss Beckoners]]. | *Ghouls are immune to {{Cond|Demonspirit Madness}}. This prevents them from being driven {{Cond|Demonspirit Madness|Mad}} due to a failed Wisdom saving throw when the summoner wears [[Abyss Beckoners]]. |