Editing Grym

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| image =  
| image =  
<gallery>
<gallery>
Grym-npc.webp|In-game
Grym-npc.webp|Portrait
Portrait Adamantine Golem.png|Portrait
Grym Model.png|Model
</gallery>
</gallery>
| title = Eternal Protector of the Forge
| title = Eternal Protector of the Forge
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It is entirely possible to defeat Grym in a single hit. In order to do so, you will need:
It is entirely possible to defeat Grym in a single hit. In order to do so, you will need:


* A level 6 [[Druid]] in [[Wild Shape: Owlbear]].
* A level 6 [[Druid]] in [[Wild Shape: Owlbear]]
* A spellcaster who can [[Enlarge]] the Druid, or an [[Elixir of the Colossus]] drunk by the Druid
* A spellcaster who can [[Enlarge]] the Druid, or an [[Elixir of the Colossus]] drunk by the Druid
* Alternatively, If your druid is lower than level 6, you can do this with  [[Wild Shape: Bear]] or [[Wild Shape: Deep Rothé]] (for some reason, if the druid drinks an [[Elixir of the Colossus]] and transforms, both will jump to the [[Gargantuan]] size and weight 10 000lb.)


By having the Druid remain at the bottom of the stairs, rather than jumping down onto the platform, they will have a large vertical distance from the lowered platform when Grym spawns. You can then use [[Crushing Flight]] on Grym, negating any fall damage you take while dealing massive damage, due to your large weight and falling distance. If using any of the [[Large]] forms, use [[Feather Fall]] or similar effects and just regular jump. Make sure to land as close to the boss as possible and don't land near to an ally or you will kill them as well).  
By having the Druid remain at the bottom of the stairs, rather than jumping down onto the platform, they will have a large vertical distance from the lowered platform when Grym spawns. You can then use [[Crushing Flight]] on Grym, negating any fall damage you take while dealing massive damage, due to your large weight and falling distance.  


Paired with Grym's vulnerability to bludgeoning damage while Superheated, the crushing damage should defeat him instantly, even on Tactician difficulty.
Paired with Grym's vulnerability to bludgeoning damage while Superheated, the crushing damage should defeat him instantly, even on Tactician difficulty.
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Gino-luka-kolling-golemrender-04.jpg|Official Concept Render by Gino Luka Kölling, concept art by Jane Katsubo for Larian Studios.
Gino-luka-kolling-golemrender-04.jpg|Official Concept Render by Gino Luka Kölling, concept art by Jane Katsubo for Larian Studios.
Grym Concept Art.png|Concept art.
Grym Concept Art.png|Concept art.
Grym Model.png|Model
</gallery>
</gallery>


==Notes==
==Notes==
{{notebegin}}
{{notebegin}}
* Grants 875 experience when killed.
*There is a Steam achievement ('''A Grym Fate''') for defeating Grym without using the forge hammer. Despite its large amount of [[Hit Points|HP]] and high [[Armour Class|AC]], proper preparation with {{DamageType|Bludgeoning}} weapons on a {{cond|Hastened}} [[Fighter]] and/or [[Barbarian]] can quickly wear it down -- or use the [[#Ranged bombardment tactic|Ranged bombardment tactic]] or the [[#Throwing water tactic|Throwing water tactic]] described above.
*There is a Steam achievement ('''A Grym Fate''') for defeating Grym without using the forge hammer. Despite its large amount of [[Hit Points|HP]] and high [[Armour Class|AC]], proper preparation with {{DamageType|Bludgeoning}} weapons on a {{cond|Hastened}} [[Fighter]] and/or [[Barbarian]] can quickly wear it down -- or use the [[#Ranged bombardment tactic|Ranged bombardment tactic]] or the [[#Throwing water tactic|Throwing water tactic]] described above.
*As of [[Patch_Notes|Hotfix 6]] there is no cooldown for the application of {{cond|Superheated}}. Thus, it is possible to reapply the effect by activating the lava valve (has a slight delay, check Grym for status effects) and consequently hitting Grym with the hammer multiple times per turn. This can be easily achieved by placing a character within shooting distance of; both the lava valve and hammer lever and then shooting them both with arrows. For example a {{cond|Hastened|Hasted}} lvl 3 [[Thief]] / lvl 2 [[Fighter]] has essentially 5 actions when dual wielding [[Hand Crossbows|hand crossbows]], and can kill Grym in a single turn of combat at tactician difficulty. (Grym has to be first lured under the hammer with a second character, and Grym has to stand one leg in lava one under hammer)
*As of [[Patch_Notes|Hotfix 6]] there is no cooldown for the application of {{cond|Superheated}}. Thus, it is possible to reapply the effect by activating the lava valve (has a slight delay, check Grym for status effects) and consequently hitting Grym with the hammer multiple times per turn. This can be easily achieved by placing a character within shooting distance of; both the lava valve and hammer lever and then shooting them both with arrows. For example a {{cond|Hastened|Hasted}} lvl 3 [[Thief]] / lvl 2 [[Fighter]] has essentially 5 actions when dual wielding [[Hand Crossbows|hand crossbows]], and can kill Grym in a single turn of combat at tactician difficulty. (Grym has to be first lured under the hammer with a second character, and Grym has to stand one leg in lava one under hammer)
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== Quotes ==
== Quotes ==
{{q|Unstoppable juggernauts that exist only to follow their creator's orders, even if that creator has long since passed.}}
{{q|Unstoppable juggernauts that exist only to follow their creator's orders, even if that creator has long since passed.}}
==Bugs==
==Bugs==
[[Category:Bugs]]
[[Category:Bugs]]
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