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{{hatnote|This page is about the creature, Guardian of Faith. For other similar pages, see [[Guardian of Faith (disambiguation)]].}}
{{hatnote|This page is about the creature, Guardian of Faith. For other similar pages, see [[Guardian of Faith (disambiguation)]].}}
{{Infobox statistics
{{CharacterInfo
| name = Guardian of Faith
|STR=10
| image = Guardian of Faith Model.png
|level=7
| imagesize = 0.7
|race=Construct
| race = [[Construct]]
|type=Construct
| size = Medium
|HP=60
| type = Construct
|AC=20
| armour_class = 20
|size=Medium
| hit_points = 60
|weight=50kg / 100lbs
| weight_kg = 50
|initiative=+0
| weight_lb = 100
|DEX=10
| level = 7
|CON=10
| str = 10
|INT=10
| dex = 10
|WIS=10
| con = 10
|CHA=10
| int = 10
|passive=
| wis = 10
{{PAS|Guardian of Faith (passive feature)|Guardian of Faith}}
| cha = 10
{{PAS|Permanently Armed}}
{{PAS|Retaliation}}
|name=Guardian of Faith
|image=[[File:Guardian of Faith Model.png|200px]]
|imagename=Good
|image2=[[File:Guardian of Faith Evil Model.png|200px]]
|imagename2=Evil
|location=[[Rosymorn Monastery]]
|proficiency=3
|speed=0}}
'''Guardian of Faith''' is a [[Construct]] that can be summoned with the [[Spells#Level 4 Spells|level 4 Conjuration spell]] {{SAI|Guardian of Faith}}. Acting as immobile sentries, they will attack any enemies that get within range. Guardians of Faith take damage with every attack they make.


| feature1_name = Guardian of Faith (passive feature)
==Abilities==
| feature1_description = When an Enemy enters your attack range, you can strike them.
| feature2_name = Permanently Armed
| feature2_description = Cannot be disarmed.
| feature3_name = Retaliation
| feature3_description = Strike back at the next enemy that attacks you.
}}
'''Guardian of Faith''' is a [[Construct]] that can be summoned with the [[Spells#Level 4 Spells|level 4 Conjuration spell]], [[Guardian of Faith]]. Acting as immobile sentries, they will attack any enemies that get within range. Guardians of Faith take damage with every attack they make.


== Attacks and abilities==
=== {{SAI|Strike of the Guardian|w=40}} ===
* Strikes a target with its sword. Also deals {{DamageText|20|Radiant}} damage to itself.


{{feature box|Strike of the Guardian}}
=== [[Divine Retaliation]] ===
* As a reaction, strikes back at creatures that attack the guardian.


{{feature box|Divine Retaliation}}
== Combat tactics ==
When a guardian of faith is summoned by an enemy cleric, if the summoner takes damage it will need to make a concetration check. If that check is failed, the guardian of faith will desappear.


==Gallery==
==Gallery==
<gallery heights="200">
<gallery heights="200">
Guadrian of Faith Concept Art 2.png|Concept Art of a Good Guardian.
Guadrian of Faith Concept Art 2.png|Concept Art of a Good Guardian
Guadrian of Faith Concept Art 1.png|Concept Art of a Neutral Guardian.
Guadrian of Faith Concept Art 1.png|Concept Art of a Neutral Guardian
Guadrian of Faith Concept Art 3.png|Concept Art of an Evil Guardian.
Guadrian of Faith Concept Art 3.png|Concept Art of an Evil Guardian
Guadrian of Faith Concept Art Gods.png|Concept Art of Shields that would have changed depending on deity.
Guadrian of Faith Concept Art Gods.png|Concept Art of Shields that was supposed to change depending on deity
Guardian of Faith Evil Model.png|Guardian of Faith evil model.
</gallery>
</gallery>
== Notes ==
== Notes ==
One can be found in the [[Rosymorn Monastery]] guarding a pile of skeletons. The Cleric that summoned it is one of those long dead skeletons (''[[Last Notes of a Monk]]''), and the fact that it is a permanent Guardian is attributed to a blessing of [[Lathander]].
One can be found in the [[Rosymorn Monastery]] guarding a pile of skeletons. The Cleric that summoned it is one of those long dead skeletons (''[[Last Notes of a Monk]]''), and the fact that it is a permanent Guardian is attributed to a blessing of [[Lathander]].
{{NavCreatures}}
{{NavCreatures}}
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