Editing Hex (Charisma)
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{{ up to date | 2023-08-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
{{SpellPage | {{SpellPage | ||
| name = Hex (Charisma) | | name = Hex (Charisma) | ||
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| ritual = | | ritual = | ||
| summary = This spell allows spellcasters to put a curse on a creature and deal additional Necrotic damage to them. The curse also imposes Disadvantage on the creature's Charisma checks. | | summary = This spell allows spellcasters to put a curse on a creature and deal additional Necrotic damage to them. The curse also imposes Disadvantage on the creature's Charisma checks. | ||
Hex (Charisma) is a variant of the {{SAI|Hex}} spell. | |||
| description = Deal an additional {{DamageText|1d6|Necrotic}} {{DamageColor|Necrotic|damage}} when you attack the target and impart {{Disadvantage}} on [[Charisma]] [[Ability Check|Checks]]. | | description = Deal an additional {{DamageText|1d6|Necrotic}} {{DamageColor|Necrotic|damage}} when you attack the target and impart {{Disadvantage}} on [[Charisma]] [[Ability Check|Checks]]. | ||
| cost = bonus, spell1 | | cost = bonus, spell1 | ||
| attack roll = | | attack roll = | ||
| damage = | | damage = | ||
| damage modifier = | | damage modifier = | ||
| damage type = | | damage type = | ||
| damage | | damage save = | ||
| damage save effect = | |||
| damage per = | | damage per = | ||
| extra damage = | | extra damage = | ||
| extra damage modifier = | | extra damage modifier = | ||
| extra damage type = | | extra damage type = | ||
| extra damage save = | |||
| extra damage save effect = | |||
| extra damage per = | | extra damage per = | ||
| concentration = yes | | concentration = yes |