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| {{SpellPage
| | [[Spell]] > [[Spell#Cantrips|Cantrips]] > [[Light]] |
| | name = Light | | ---- |
| | image = Light.webp
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| | level = cantrip
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| | school = Evocation
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| | ritual =
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| | classes = Bard, Cleric, Sorcerer, Wizard
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| | class learns at level 1 = Bard, Cleric, Sorcerer, Wizard
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| | class learns at level 3 = Eldritch Knight, Arcane Trickster
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| | races =
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| | race learns at level 1 = High Elf, High Half-Elf
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| | race learns at level 2 =
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| | granted by feats = Magic Initiate: Bard, Magic Initiate: Cleric, Magic Initiate: Sorcerer, Magic Initiate: Wizard
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| | granted by items = Guiding Light
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| | summary = It makes an object shed light in a small area.
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| | description = Infuse an object with an aura of light.
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| | warning = {{Prereq|Only affects one target at a time.}}
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| | cost = action
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| | attack roll =
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| | damage =
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| | damage modifier =
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| | damage save =
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| | damage save effect =
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| | damage per =
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| | extra damage =
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| | extra damage save effect =
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| | extra damage per =
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| | concentration =
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| | range = melee
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| | range m =
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| | range ft =
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| | aoe =
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| | aoe m =
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| | aoe ft =
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| | condition = Light
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| | condition duration = Until Long Rest
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| | condition save = Dexterity
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| | area =
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| | area category =
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| | area shape =
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| | area range m =
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| | area range ft =
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| | area duration =
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| | area turn start damage =
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| | area turn start damage save =
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| | area turn start damage save effect =
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| | area turn end damage =
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| | area turn end damage type =
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| | area turn end damage save =
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| | area turn end damage save effect =
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| | area condition =
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| | area condition 2 =
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| | area condition 3 =
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| | area condition 4 =
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| | higher levels =
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| | notes =
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| * As of Hotfix #11, this spell grants the full Until Long Rest condition duration only when cast on a character. Objects like scenery or gear items lit up while on the ground receive 20 turn condition duration instead.
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| * When cast on a character, it will apply the effect to their '''active weapon'''.
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| * Light has two incantations: '''Fiat Lux''', Latin for "let there be light", and '''Sol Invictus''', Latin for "unconquered sun".
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| | video =
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| }}
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| == External links == | | [[File:Light Spell Tooltip.png|frameless|right|350px]] |
| * {{FRWiki|Light|long}} | | '''Light''' is a Evocation '''[[Spell#Cantrips|Cantrip]]'''. This spell allow spellcasters to make objects shed light in a small area. |
| | |
| | == Description == |
| | Infuse an object with an aura of light. |
| | {{clear}} |
| | == Properties == |
| | <code>[[File:Action Icon.png|frameless|link=]] Action</code> |
| | |
| | * [[File:Range Icon.png|frameless|40px|middle|link=]] Range: <code>2m / 5ft</code> |
| | |
| | {| role="presentation" class="wikitable mw-collapsible" |
| | | <strong>[[File:Light Condition Icon.png|frameless|upright=0.1]] (100 turns)</strong> |
| | |- |
| | | [[File:Light Condition Tooltip.png|frameless|left]] "This object has an aura of light with |
| | a radius of <code>12m / 40ft</code>". |
| | |} |