Editing Loic

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{{ up to date | 2023-08-13 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{PageSeo
{{PageSeo
| title = Loic
| title = Loic
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| image = Loic.png
| image = Loic.png
}}
}}
{{Infobox creature
{{Infobox character
 
| name = Loic
| name = Loic
| full name = Loic
| level = 1
| level = 3
| image = Loic.png
| image = Loic.png
| race = [[Lightfoot Halfling]]
| race = [[Lightfoot Halfling]]
| faction = [[Circle of the Emerald Grove]]
| faction = [[Circle of the Emerald Grove]]  
| hometown = [[Emerald Grove]]
 
| class = [[Druid]]
| modules =
{{Infobox statistics
| child = yes
| size = Small
| size = Small
| type = Humanoid
| type = Humanoid
| hp = 26
| hit_points = 8
| ac = 12
| hit_points_tactician = 10
| movement m = 8
| armour_class = 10
| weight kg = 35
| movement_speed_meters = 7.5
| movement_speed_feet = 25
| weight_kg = 35
| weight_lb = 70
| hiddenlevel = 1
| hiddenlevel = 1
| str = 15
| str = 10
| dex = 14
| dex = 10
| con = 12
| con = 10
| int = 12
| int = 10
| wis = 10
| wis = 10
| cha = 12
| cha = 10


| passives = Brave, Halfling Luck, Opportunity Attack
| feature1_name = Darkvision
| feature1_description = Can attack creatures in the dark without disadvantage, up to a range of 12 m (40 ft).
| feature2_name = Gnome Cunning
| feature2_description = Advantage on intelligence, wisdom, and charisma saving throws.
}}
}}
}}


'''Loic''' is a [[Halfling]] [[Druid]] in [[Baldur's Gate 3]].  
'''Loic''' is a [[Halfling]] NPC in [[Baldur's Gate 3]]. He can be found at the [[Druid Grove]] as one of [[Kagha]]'s supporters.
 
== Involvement==
Loic can be found at the [[Druid Grove]] as one of [[Kagha]]'s supporters.
 
== Banter ==
If [[Arabella]] was spared, Marcoryl and [[Loic]] will debate the nuances of killing children and stealing idols in the following ambient conversations:
 
=== Conversation One ===
 
* '''Marcoryl:''' Ridiculous. We just let her run off!
** '''Loic:''' She's a child.
 
* '''Marcoryl:''' A ''devil'' child. One who tried to steal from us.
** '''Loic:''' Yet she failed - that's what matters.
 
=== Conversation Two ===
 
* '''Loic:''' This will all be over, the ritual is almost finished
** '''Marcoryl:''' What if they try to steal from us? again?
 
* '''Loic:''' We've shown them once - we take grove law seriously.
** '''Marcoryl''': By letting that child escape without consequence? We might as well have lain down on the ground and let them trample over us.
 
=== Conversation Three ===
 
* '''Loic:''' I dont want blood on my hands
** '''Marcoryl:''' We have the right to defend our home
 
* '''Loic:''' So that's what you want? To kill innocents?
** '''Marcoryl:''' I dont want to kill anyone. But I won't let the grove be harmed - not again.
 
==Combat ==


===Attacks and Abilities===
{{Feature box|main hand attack|item=Club}}


{{Emerald Grove}}
{{NavEmeraldGrove}}
[[Category:Halflings]]
[[Category: Humanoids]]
[[Category:Humanoids]]
[[Category: Characters in Act 1]]
[[Category:Characters]]
[[Category: Halflings]]
[[Category:Characters in the Emerald Grove]]
[[Category:Characters in Act One]]
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