Editing Nature's Snare
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{{WeaponPage| | {{WeaponPage | ||
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | |||
| image = Natures Snare Icon.png | | image = Natures Snare Icon.png | ||
| | | description = <!-- Optional description. Nonmagical and +1/+2/etc. will be auto-generated, so leave empty for those. Others will also have a sensible default description generated, so strictly speaking you can always leave this empty, but for weapons with special properties, you might want to instead provide a short description of what makes the weapon noteworthy. --> | ||
| quote = Thread-like vines wriggle along this wooden staff. | | quote = Thread-like vines wriggle along this wooden staff. | ||
| category = simple | | category = simple <!-- martial or simple --> | ||
| melee or ranged = melee | | melee or ranged = melee <!-- melee or ranged, duh --> | ||
| handedness = versatile | | handedness = versatile <!-- one-handed, versatile, two-handed --> | ||
| type = Quarterstaves | | type = Quarterstaves <!-- One of [[Category:Weapon Types]]. Always plural. --> | ||
| rarity = uncommon | | rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, veryrare, legendary --> | ||
| damage = 1d6 | | enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | ||
| damage type = Bludgeoning | | damage = 1d6 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. --> | ||
| versatile damage = 1d8 | | damage type = Bludgeoning <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning --> | ||
| versatile damage = 1d8 <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. --> | |||
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. --> | |||
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. --> | |||
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. --> | |||
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | |||
| ammunition = | |||
| finesse = | |||
| heavy = | |||
| light = | |||
| loading = | |||
| reach = | |||
| thrown = | |||
| can't dual wield = | |||
| dippable = yes | | dippable = yes | ||
| weight kg = 1.8 | | weight kg = 1.8 | ||
| weight lb = 3.6 | | weight lb = 3.6 | ||
| price = 400 | | price = 400 | ||
| | | actions = <!-- Common actions you get when you have proficiency and wield the weapon in your main-hand. --> | ||
| | * {{Topple}} | ||
| special = <!-- List of special features or abilities granted by the weapon. --> | |||
| | * '''Fly Trap:''' Chance to [[Conditions#Ensnared|Ensnare]] target if it is not a plant or a beast. | ||
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | |||
| where to find = Looted from a locked chest within the [[Underground Passage]] of the [[Druid Grove]] | Looted from a locked chest on a small island within the [[Underground Passage]] of the [[Druid Grove]] (X:-425, Y:-200). The key to the chest can be found on a corpse on the lower part of the island, guarded by two turret statues. | ||
}} | }} | ||