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{{ up to date | 2023-09-11 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{PageSeo
{{PageSeo
|description = True Soul Nere is a potential boss in Baldur's Gate 3. He can be found at Grymforge, trapped inside a room that suffered a cave-in. He's a pivotal character for the Free True Soul Nere and Deliver Nere's Head quests.
|description = True Soul Nere is a potential boss in Baldur's Gate 3. He can be found at Grymforge, trapped inside a room that suffered a cave-in. He's a pivotal character for the Free True Soul Nere and Deliver Nere's Head quests.
|image = [[File:Nere-face.jpg]]
|image = [[File:Nere-face.jpg]]
}}
}}
{{Infobox creature
{{CharacterInfo
| image = Nere-face.jpg
|title = True Soul
| imagesize = 0.8
|name = Nere
| name = Nere
|image=[[File:Nere-face.jpg|250px]]
| full name = Nere
|STR=17
| title = True Soul of the Absolute
|DEX=15
| va = [https://www.imdb.com/name/nm3516054 Joseph Capp]
|CON=15
| race = [[Lolth-sworn drow]]
|INT=18
| size = Medium
|WIS=13
| type = Humanoid
|CHA=18
| ac = 12
|str save=yes
| e hp = 54
|con save=yes
| hp = 78
|level=5
| t hp = 101
|race={{Race|Lolth-Sworn Drow}}
| movement m = 9
|type=Humanoid
| weight kg = 60
|HP=78
| level = 5
|AC=12
| str = 17
|speed=9m / 30ft
| dex = 15
|size=Medium
| con = 15
|weight=60kg / 120lbs
| int = 18
|proficiency=3
| wis = 13
|initiative=+2
| cha = 18
|location = [[Grymforge]]
| str save prof = yes
|alt-name=3D Model
| con save prof = yes
|alt-image=[[File:Nere Model.png|150px]]
| h conditions = Legendary Action: Psionic Visage
|psychic=Resistant
| resistances = psychic resistant full
|passive={{PAS|Darkvision (Passive Feature)|Darkvision}}
| passives = Darkvision, Sunlight Sensitivity, Fey Ancestry, Extra Attack, Opportunity Attack, Muscular
{{PAS|Sunlight Sensitivity}}
| h passives = Darkvision, Sunlight Sensitivity, Fey Ancestry, Extra Attack, Opportunity Attack, Muscular, Legendary Action: Psionic Visage
{{PAS|Fey Ancestry}}
}}
{{PAS|Extra Attack}}
'''Nere''', also known as '''True Soul Nere''', is a [[True Soul]] of the [[Cult of the Absolute|Absolute]], and potential boss in ''[[Baldur's Gate 3]]''. In [[Act One]] he can be found at [[Grymforge]], trapped inside a room that suffered a cave-in. He is a pivotal character for the quests [[Free True Soul Nere]] and [[Deliver Nere's Head]].
{{PAS|Opportunity Attack}}
{{PAS|Muscular}}
}}'''Nere''', also known as '''[[True Soul]] Nere''', is a potential boss in [[Baldur's Gate 3]]. In [[Chapter One]] he can be found at [[Grymforge]], trapped inside a room that suffered a cave-in. He's a pivotal character for the [[Free True Soul Nere]] and [[Deliver Nere's Head]] quests.


== Involvement ==
{{SpoilerWarning}}
=== Act One ===
A group of enslaved [[Gnome|deep gnomes]] are trying to free Nere from a cave-in near the main room of the [[Grymforge]]. To save him, the gnomes tell the party to find [[Philomeen]], a runaway gnome in possession of an explosive capable of destroying the rubble.


''Warning:'' Fast traveling or long resting more than once causes Nere to die.
== Act One ==
A group of enslaved [[Gnome|Deep Gnomes]] under the whip of [[Duergar]] are trying to free a True Soul from a cave-in near the main room of the [[Grymforge]]. To save him, the gnomes tell you to go find [[Philomeen]], a runaway gnome in possession of an explosive capable of destroying the rubble.


After freeing him, the party can decide to kill him and his mercenaries to save the gnome slaves. The party may also complete the quest [[Blind the Absolute]] - convincing [[Elder Brithvar]] to side against Nere, will make the fight much easier.  
'''WARNING:''' Visiting the [[Campsite]] twice after discovering Nere is trapped will cause his death and the death of those who are trapped with him.


Alternatively, it's possible to betray Brithvar and convince Nere and the Absolute Cultists to turn on the mercenaries.   
After freeing him, the player can decide to kill him and his mercenaries to save the slave gnomes. The player may also convince [[Elder Brithvar]] and his companion, another duergar at the entrance of the main room, to side against Nere, making the fight easier. Alternatively, you can betray Brithvar and convince Nere and the Absolute Cultists to turn on the mercenaries.   


It is also possible to lock the party out of either of these options through dialogue choices prior to rescuing Nere, leading him to kill both the gnome slaves and [[Sergeant Thrinn]] immediately after he is freed from the rubble.  He will then demand that the party help him to kill the rest of the cultists and duergar mercenaries; this will turn all NPCs except Nere hostile an start a combat.  
It is also possible to lock yourself out of either of these options through dialogue choices prior to rescuing Nere, leading him to kill both the gnome slaves and [[Sergeant Thrinn]] immediately after he is freed from the rubble.  He will then demand that you help him kill the rest of the cultists and duergar mercenaries; this will make all NPCs except for Nere hostile during the battle.  


If choosing to defy Nere when he kills the gnome slaves, or when he demands that the party kill the other cultists, and not having a deal with Elder Brithvar, then the party will be forced to fight Nere and all of the duergar at the same time. If, however, having a deal with Elder Brithvar, it's possible to interrupt Nere from killing the gnome slaves and still side with him once Elder Brithvar attacks him, leading to an option of saving the gnomes while Nere is still alive.   
If you choose to defy Nere when he kills the gnome slaves, or when demands that you kill the other cultists, and you don't have a deal with Elder Brithvar, you will be forced to fight Nere and all of the duergar at the same time.   


Should the party decide to fight his mercenaries before freeing him, an option to convince him that the [[Absolute]] is a group of cultists will appear once freed. That will result in Nere abandoning the Cult of the Absolute and leaving Grymforge for good.
Should the player decide to fight his mercenaries before freeing him, an option to convince him that the [[Absolute]] is a group of cultists will appear once freed.  


If Nere is defeated or died off-screen from either a revolt or poisoning, it's possible to remove his head to bring it to either [[Spaw]] or [[Glut]].
After defeating Nere, the player can remove his head to bring it to either [[Spaw]] or [[Glut]].  You can also remove his head if he dies off-screen, presumably from either a revolt or poisoning.  


Regardless of his status, the party will receive a {{RarityItem|Broken Moonlantern}}, a precursor to a crucial item needed to travel through the [[Shadow-Cursed Lands]] in order to get to [[Moonrise Towers]]. There is no way to fix this lantern, rendering this item useless, but the the party will have several options to find a working moonlantern later.
Regardless of his status, the player will receive a {{SmIconLink|Broken Moonlantern Icon.png|Broken Moonlantern}}, a precursor to a crucial item needed to travel through the [[Shadow-Cursed Lands]] in order to get to [[Moonrise Towers]]. Unfortunately there is no way to fix this lantern before going to the Moonrise Towers, rendering this item useless, as you will find a working moonlantern before you get a chance to fix this one.


=== Act Two ===
If you manage to keep Nere alive in the Grymforge, he will appear briefly in Act 2.
If Nere is kept alive in Grymforge and loyal to the Absolute, he will appear briefly in Act 2 as a zombie servant to [[Balthazar]].


== Related Quests ==
== Spells Known ==
* [[Free True Soul Nere]]
{{div col | style = column-width: 18em; list-style-type: none;}}
* [[Deliver Nere's Head]]
* {{PAS|Shield of Screams}}
 
* {{PAS|Dissonant Whispers}}
== Combat ==
* {{PAS|Wicked Coercion}}
=== Spells and abilities ===
{{div col end}}
{{Feature box|Shield of Screams}}
 
{{Feature box|Dissonant Whispers}}
 
{{Feature box|Wicked Coercion}}
 
====Honour mode====
{{Feature box|Psionic Visage}}
 
{{Feature box|Shatter Visage}}
 
=== Tactics ===
The fight against Nere is made easier if first completing [[Blind the Absolute]], as then there will be more allies and fewer enemies in this fight.
 
It is highly recommended to keep away from the lava as well, because it is possible to get shoved into it, easily taking out one of the party members.
 
Be sure to take out the Mind Masters as soon as possible, as they can cast [[Mind Mastery]], which would rob an ally of their action. After those focus on taking out Nere.


Bringing a [[Sussur Bloom]] to the fight can greatly reduce the amount of magic being cast, thanks to its [[Sussur Flower Antimagic Field (Condition)|Sussur Flower Antimagic Field]] .
== Loot ==
 
=== Loot ===
'''At Grymforge:'''
'''At Grymforge:'''
{{div col}}
* {{MdRarityItem|Mind Flayer Parasite Specimen}}
* {{MdRarityItem|Mind Flayer Parasite Specimen}}
* {{MdRarityItem|Nere's Head}}
* {{MdRarityItem|Nere's Head}}
Line 99: Line 80:
* {{MdRarityItem|Gold|alias=1402 Gold}}
* {{MdRarityItem|Gold|alias=1402 Gold}}
* {{MdRarityItem|Spider's Lyre}}
* {{MdRarityItem|Spider's Lyre}}
{{div col end}}
It's possible to get both {{MdRarityItem|Gift from the Absolute}} and {{MdRarityItem|Mind Flayer Parasite Specimen}} by first completing [[Free True Soul Nere]] then killing Nere later.
== Speak with Dead ==
Nere can be spoken to with [[Speak with Dead]].
'''Party member:''' Who are you?
* '''Nere:''' True Soul... Nere...
'''Party member:''' How did you get trapped?
* '''Nere:''' Corridor... triggered old trap... cave-in...
'''Party member:''' What were you doing here?
* '''Nere:''' Find... path to temple... orders of [[Ketheric Thorm|General]]...
** Party member: What about this temple is so important?
*** '''Nere:''' General's necromancer... [[Balthazar]]...
** Party member: Tell me more about this General.
*** '''Nere:''' Absolute's Chosen... Moonrise Towers...
'''Party member:''' Where did you come from?
* '''Nere:''' Moonrise... Towers...
** Party member: How can I get to Moonrise Towers?
*** '''Nere:''' [[Minthara]] in goblin camp... safe passage... Moonlantern... drider...


'''Party member:''' Did you come here with the duergar?
== Trivia ==
* Nere is voiced by [https://www.imdb.com/name/nm3516054/?ref_=tt_cl_t_15 Joseph Capp].


* '''Nere:''' Mercenaries... Absolute unites...
== Gallery ==  
 
== Gallery ==
<gallery heights="200px" mode="packed">
<gallery heights="200px" mode="packed">
Nere-appearance.jpg|Nere in early access
Nere-appearance.jpg|Nere in early access
Nere_Model.png|Nere's model
</gallery>
</gallery>


== Notes ==
== External Links ==
* Grants 90 experience when killed.
* Looting Nere's corpse is considered a crime by any remaining Duergar and Deep Gnomes and they will turn hostile if they catch the party looting.{{Verify}} If all Duergar are killed, including those  that the party might have struck a deal with and were allies during the fight with Nere, the Deep Gnomes will not care about the player looting Nere.The dwarves and gnomes will leave after a [[Long Rest]], allowing the party to loot to their heart's content.
 
== External links ==
* {{FRWiki|Nere|long}}
* {{FRWiki|Nere|long}}


{{Grymforge}}
[[Category: Humanoids]]
[[Category:Drow]]
[[Category: Drow]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters in Grymforge]]
[[Category:Characters in Act One]]
[[Category: Bosses]]
[[Category: Bosses]]
[[Category: Followers of the Absolute]]
[[Category: Followers of the Absolute]]
[[Category:Available to Speak with Dead]]
[[Category: Characters in Act 1]]
{{NavUnderdark}}
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