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{{PageSeo
{{PageSeo
| title = Nettie
| description = Nettie is a Dwarf Druid found healing a bird inside the Druids' Chamber at the Druid Grove. Nettie is Halsin's apprentice.
| description = Nettie is a Dwarf Druid found healing a bird inside the Druids' Chamber at the Druid Grove. Nettie is Halsin's apprentice.
| image = Nettie.jpg
}}
}}
{{Infobox creature
{{Infobox character
| movement m = 8
| name = Nettie
| weight kg = 65
| voice = Charlene McKenna
| image = Nettie.jpg
| race = [[Gold Dwarf]]
| faction = [[Circle of the Emerald Grove]]
| level = 3
| level = 3
| modules = {{Infobox statistics
| child = yes
| size = Medium
| type = Humanoid
| hit_points = 24
| hit_points_tactician = 31
| armour_class = 11
| movement_speed_meters = 8
| movement_speed_feet = 25
| weight_kg = 65
| weight_lb = 130
| hiddenlevel = 3
| str = 10
| str = 10
| dex = 12
| dex = 12
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| wis = 15
| wis = 15
| cha = 11
| cha = 11
| int save prof = yes
| int_save_proficiency = yes
| wis save prof = yes
| wis_save_proficiency = yes
| hp = 24
 
| e hp = 17
| feature1_name = Darkvision
| t hp = 31
| feature1_description = Can attack creatures in the dark without disadvantage, up to a range of 12 m (40 ft).
| ac = 11
| feature2_name = Dwarven Resilience
| full name = Nettie
| feature2_description = Resistant to poison damage and advantage on saving throws against poison.
| name = Nettie
| feature3_name = Opportunity Attack
| image = Nettie.jpg
| feature3_description = Automatically attack an enemy moving out of your reach.
| va = [https://www.imdb.com/name/nm1800670 Charlene McKenna]
}}
| faction = [[Circle of the Emerald Grove]]
| hometown = [[Emerald Grove]]
| size = Medium
| type = Humanoid
| race = [[Gold Dwarf]]
| role = Healer
| class = [[Druid]]
}}
}}
'''Nettie''' is a [[Dwarf]] [[Druid]] NPC in [[Baldur's Gate 3]]. She can be found healing a bird inside the Druids' Chamber at the [[Druid Grove]]. Nettie is an apprentice of [[Halsin]].


'''Nettie''' is a [[Dwarf]] [[Druid]] in [[Baldur's Gate 3]].
Can be spoken to with {{SmallIcon|Speak with Dead Icon.png}} [[Speak with Dead]].
== Overview ==
Nettie can be found healing a bird inside the Druids' Chamber at the [[Druid Grove]]. Nettie is an apprentice of [[Halsin]]. She can be spoken to with {{SmallIcon|Speak with Dead Icon.png}} [[Speak with Dead]].


==Involvement==
==Chapter One==
The party will find Nettie healing an injured bird. After talking, she will reveal those birds are being sent to find her teacher, Halsin. The party can then ask Nettie to help them with the tadpole. She will then guide the party to a secret room there.
{{SpoilerWarning}}
The player will find Nettie healing an injured bird. After talking, she will reveal those birds are being sent to find her teacher, Halsin. The player can then ask Nettie to help them with the tadpole. She will then guide the player to a secret room there.


If the talking party member has been honest with her, Nettie will tell them that she has no idea how to deal with it and that it's not the first time she has heard of the [[True Soul]]. She will recommend the party to rescue Halsin because he is the only one who can know of a cure. She will give them [[Wyvern Poison]] and make them swear to drink it. Refusing the poison causes her to become hostile and attack the character/party.
If the player has been honest with her, Nettie will tell them that she has no idea how to deal with it and that it's not the first time she has heard of the [[True Soul]]. She will recommend the player to rescue Halsin because he is the only one who can know of a cure. She will give them [[Wyvern Poison]] and make them swear to drink it. Refusing the poison causes her to become hostile and attack the character/party.


If the talking party member avoids her questions, she uses a thorn branch to poison the player character, should the they not realize she is trying to trick them.. An antidote must be crafted before heading to find Halsin.
If the player avoids her questions, she uses a thorn branch to poison the character. An antidote must be crafted before heading to find Halsin, should the player not realize she is trying to trick them.


==Combat==
==Combat==
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== Speak with Dead==
== Speak with Dead==
'''Party member:''' How do I get out of this room? <small>''(If Nettie has locked you in the [[Enclave Library]] at the time.)''</small>
'''Player:''' How do I get out of this room? <small>''(If Nettie has locked you in the [[Enclave Library]] at the time.)''</small>
*'''Nettie:''' My circlet...
*'''Nettie:''' My circlet...
'''Party member:''' Who are you? (If you skipped Nettie's introduction scene.)  
'''Player:''' Who are you? (If you skipped Nettie's introduction scene.)  
*'''Nettie:''' Nettie... apprentice healer... to Master Halsin...
*'''Nettie:''' Nettie... apprentice healer... to Master Halsin...
'''Party member:''' What happened to you?  
'''Player:''' What happened to you?  
*'''Nettie:''' Wanted to protect... wanted to give... mercy... <small>''(If Nettie was killed after poisoning the player, or trying to.)''</small>
*'''Nettie:''' Wanted to protect... wanted to give... mercy... <small>''(If Nettie was killed after poisoning the player, or trying to.)''</small>
*'''Nettie:''' Tried to protect... our grove... <small>''(Otherwise)''</small>
*'''Nettie:''' Tried to protect... our grove... <small>''(Otherwise)''</small>
'''Party member:''' Where did you keep your valuables?   
'''Player:''' Where did you keep your valuables?   
*'''Nettie:''' Beneath... locked by runes...   
*'''Nettie:''' Beneath... locked by runes...   
**'''Party member:''' And how do I get past these locks?
**'''Player:''' And how do I get past these locks?
***'''Nettie:''' Wolf Rune... Rath...
***'''Nettie:''' Wolf Rune... Rath...


===If Halsin is alive===
===If Halsin is alive===
'''Party member:''' Where is Halsin?
'''Player:''' Where is Halsin?
*'''Nettie:''' Gone... with adventurers...
*'''Nettie:''' Gone... with adventurers...
:'''Nettie:''' Went to goblins... never came back...
:'''Nettie:''' Went to goblins... never came back...
'''Party member:''' How can I get rid of the mind flayer parasite?
'''Player:''' How can I get rid of the mind flayer parasite?
*'''Nettie:''' Find Halsin... knows parasites... studied them...
*'''Nettie:''' Find Halsin... knows parasites... studied them...


===If Halsin is dead ===
===If Halsin is dead ===
'''Party member:''' Halsin's dead. Is there any other way to get rid of a mind flayer parasite?  
'''Player:''' Halsin's dead. Is there any other way to get rid of a mind flayer parasite?  
*'''Nettie:''' Master Halsin... studied parasites... hunted the source...
*'''Nettie:''' Master Halsin... studied parasites... hunted the source...
::Absolute... Moonrise Towers...
::Absolute... Moonrise Towers...
'''Party mermber:''' How can I get rid of the mind flayer parasite?
'''Player:''' How can I get rid of the mind flayer parasite?
*'''Nettie:''' Master Halsin... studied parasites... hunted the source...
*'''Nettie:''' Master Halsin... studied parasites... hunted the source...
::Absolute... Moonrise Towers...
::Absolute... Moonrise Towers...
'''Party member:''' Halsin's dead. I thought you'd want to know.  
'''Player:''' Halsin's dead. I thought you'd want to know.  
*'''Narrator:''' *The corpse says nothing. Its dead eyes convey no pain, only acceptance.*
*'''Narrator:''' *The corpse says nothing. Its dead eyes convey no pain, only acceptance.*


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<!-- Nothing for Gale or Wyll -->
<!-- Nothing for Gale or Wyll -->


{{Emerald Grove}}
{{NavEmeraldGrove}}
[[Category:Dwarves]]
[[Category: Humanoids]]
[[Category:Humanoids]]
[[Category: Dwarves]]
[[Category:Characters]]
[[Category: Druids]]
[[Category:Characters in the Emerald Grove]]
[[Category: Characters in Act 1]]
[[Category:Characters in Act One]]
[[Category:Druids]]
[[Category: Available to Speak with Dead]]
[[Category: Available to Speak with Dead]]
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