Editing Omeluum
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| image = Omeluum-face.jpg | | image = Omeluum-face.jpg | ||
}} | }} | ||
{{Infobox | {{SpoilerWarning}} | ||
{{Infobox character | |||
| name = Omeluum | | name = Omeluum | ||
| image = Omeluum.png | | image = Omeluum.png | ||
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| hometown = [[Baldur's Gate]] | | hometown = [[Baldur's Gate]] | ||
| role = [[Trader]] | | role = [[Trader]] | ||
| | | voice = Glen McCready | ||
| level = 5 | | level = 5 | ||
| modules = | |||
{{Infobox statistics | |||
| child = yes | |||
| size = Medium | | size = Medium | ||
| type = | | type = Aberration | ||
| | | armour_class = 11 | ||
| | | hit_points = 62 | ||
| | | movement_speed_meters = 9 | ||
| | | movement_speed_feet = 30 | ||
| | | weight_kg = 50 | ||
| | | weight_lb = 100 | ||
| hiddenlevel = 5 | |||
| initiative = 1 | |||
| str = 11 | | str = 11 | ||
| dex = 12 | | dex = 12 | ||
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| wis = 16 | | wis = 16 | ||
| cha = 16 | | cha = 16 | ||
| | |||
| | | feature1_name = Opportunity Attack | ||
| | | feature1_description = Automatically attack an enemy moving out of your reach. | ||
| | | feature2_name = Extra Attack | ||
| | | feature2_description = Make an additional free attack after an unarmed or weapon attack. | ||
| feature3_name = Charm | |||
| feature3_description = Can Charm an enemy as a reaction. | |||
}} | |||
}} | }} | ||
'''Omeluum''' is a friendly [[mind flayer]] and [[trader]] in ''[[Baldur's Gate 3]]''. Omeluum can be found at [[Ebonlake Grotto]] in the [[Underdark]] after being contacted by [[Blurg]]. It is a member of the [[Society of Brilliance]] and can be asked for help to [[Help Omeluum investigate the parasite|remove the tadpole]]. | '''Omeluum''' is a friendly [[mind flayer]] and [[trader]] in ''[[Baldur's Gate 3]]''. Omeluum can be found at [[Ebonlake Grotto]] in the [[Underdark]] after being contacted by [[Blurg]]. It is a member of the [[Society of Brilliance]] and can be asked for help to [[Help Omeluum investigate the parasite|remove the tadpole]]. | ||
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Omeluum was born with a propensity for arcane magic, giving it the strength to resist the elder brain and defect. Following its ambitions to better the world, Omeluum joined the Society of Brilliance, and now conducts research with its friend and fellow member, Blurg. Currently, they are working to improve living conditions in the Underdark. | Omeluum was born with a propensity for arcane magic, giving it the strength to resist the elder brain and defect. Following its ambitions to better the world, Omeluum joined the Society of Brilliance, and now conducts research with its friend and fellow member, Blurg. Currently, they are working to improve living conditions in the Underdark. | ||
== | === Quests === | ||
* [[Help Omeluum investigate the parasite]] | * [[Help Omeluum investigate the parasite]] | ||
* [[Retrieve Omeluum]] | * [[Retrieve Omeluum]] | ||
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== Involvement == | == Involvement == | ||
=== Act One === | === Act One === | ||
The player can first meet Omeluum after talking to the Hobgoblin trader Blurg at the Myconid Colony. Blurg is a fellow scholar of the | The player can first meet Omeluum after talking to the Hobgoblin trader Blurg at the Myconid Colony. Blurg is a fellow scholar of the Society of Brilliance, who will bring Omeluum to help the player. | ||
The player has several opportunities to attack Omeluum during dialogue, and some [[Companions]] might actually suggest it. If the player listens to Omeluum they will learn that it is a rogue member of its society who was born with special powers that allow it to resist the control of the [[Elder Brain]] of its colony. Omeluum feeds on the brains of cruel and sadistic creatures of the Underdark, and wishes to help the Illithid society by discovering a brain-free diet. | |||
Should the player accept the [[Help Omeluum investigate the parasite]] quest and bring Omeluum the required ingredients, it will attempt to remove the tadpole. Omeluum will not only fail, but also make the tadpole more powerful (granting whomever drank the potion [[Survival Instinct]]). The Mindflayer will be surprised and worried about the power of the tadpole, and will apologize for not being of service. | |||
Unable to bring the | Unable to bring the issue to a close, Omeluum will then offer the player the [[Ring of Mind-Shielding]], which can limit the powers of the tadpole. The player can either buy this ring or convince Omeluum to give it to them by Persuasion check (DC 15), Intimidation check (DC 20), or proposing to describe the inner structure of a [[Nautiloid]]. The latter demands either an Intelligence check (DC 10) and has an [[Advantage]] if the player has read a relevant [[Rune Slate]] while being on the ship in the Prologue, or a Performance check (also DC 10). | ||
After passing the ring to the player (by any available way), the quest [[Help Omeluum investigate the parasite]] will be complete, and Omeluum becomes open for trading with the party. He has several unique items in stock (see below). | After passing the ring to the player (by any available way), the quest [[Help Omeluum investigate the parasite]] will be complete, and Omeluum becomes open for trading with the party. He has several unique items in stock (see below). | ||
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This starts the [[Retrieve Omeluum]] quest. | This starts the [[Retrieve Omeluum]] quest. | ||
There are no | There are no hints as to where to start searching, apart from Blurg's vague assumptions. However, if the party decides to help [[Zanner Toobin]] and/or servants of [[Umberlee]] (quests [[Save the Gondians]] and [[Avenge the Drowned]] respectively), Omeluum will connect to the player's mind telepathically upon docking at the [[Iron Throne]]. It will althruistically prompt the player to save [[Duke Ravengard]], who is held in the underwater prison, and bide the party not to be concerned with its own fate. Nonetheless, it is possible to save the illithid along with Ravengard and some (or all) [[Gondian]] captives. | ||
Omeluum | You will find Omeluum in the south-west corner of the [[Iron Throne]], restrained to a surgical bed inside a separate cell. It will become a temporary companion with the ability to [[Teleport to Submersible]]. | ||
Once rescued, Omeluum | Once rescued, Omeluum returns to the Lodge. Unlike Blurg, it cannot be traded with, although it can be pickpocketed. To finish the [[Retrieve Omeluum]] quest, player needs to talk to the illithid once more. Omeluum will tell that the Society won't actively help the party in its battles, but provides the player with several items selected from the Society' vaults, in gratitude for saving its tentacles. | ||
== Shop == | == Shop == | ||
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== Attacks and Abilities == | == Attacks and Abilities == | ||
{{ | * {{SAI|Sleep}} | ||
{{ | * {{SAI|Dissonant Whispers}} | ||
{{ | * {{SAI|Hold Person}} | ||
{{ | * {{SAI|Blur}} | ||
{{ | * {{SAI|Silence}} | ||
{{ | * {{SAI|Mind Blast}} | ||
{{ | * {{SAI|Mind Flayer Domination}} | ||
{{ | * {{SAI|Levitate (Illithid Power)}} | ||
{{ | * {{SAI|Teleport to Submersible}} (While in the [[Iron Throne]]) | ||
==Gallery== | ==Gallery== | ||
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{{NavCompanions}} | {{NavCompanions}} | ||
{{ | {{NavUnderdark}} | ||
[[Category: Mind Flayers]] | |||
[[Category: Members of the Society of Brilliance]] | |||
[[Category: Traders]] | |||
[[Category:Mind Flayers]] | |||
[[Category:Members of the Society of Brilliance]] | |||
[[Category:Traders]] |