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{{ | {{ up to date | 2023-08-08 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
{{WeaponActionPage | |||
| | |||
| weapon types = Daggers, Javelins, Pikes, Rapiers, Shortswords, Tridents, War Picks | | weapon types = Daggers, Javelins, Pikes, Rapiers, Shortswords, Tridents, War Picks | ||
| description = Stab an enemy and possibly inflict {{cond|Gaping Wounds}}. | | description = Stab an enemy and possibly inflict {{cond|Gaping Wounds}}. [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Gaping Wounds'''. | ||
| damage = weapon | | damage = weapon | ||
| range = weapon | | range = weapon | ||
| attack roll = yes | | attack roll = yes | ||
| recharge = Short Rest | | recharge = Short Rest | ||
| condition = Gaping Wounds | | condition = Gaping Wounds | ||
| condition save = CON | | condition save = CON | ||
| condition duration = 2 | | condition duration = 2 | ||
}} | }} |