Editing Pushing Attack (Melee)
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[[File:Menacing Attack Melee Icon 2.png|frameless|right]] | |||
[[Category:Actions]][[Category:Class Actions]] | |||
'''Pushing Attack (Melee)''' is a [[Battle Master]] [[Fighter]] Action. This combat maneuver allows the Fighter to deal damage to enemies with Melee Weapons and push them away. | |||
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| | == Description == | ||
Spend a superiority die to deal {{C|Weapon Damage + 1d8 Physical damage}} and possibly push the target back {{C|4.5m / 15ft}}. | |||
== Properties == | |||
{{InfoBlob|{{Action}} + [[File:Superiority Die d8 Icon.png|frameless|25px]] Superiority Die}} | |||
* Damage: {{InfoBlob|Weapon Damage + {{DamageText|1d8|Physical}}}} (Inherits Weapon Damage Type) | |||
* {{Attack Roll}} | |||
| | * {{Range|melee}} (Inherits Weapon Range) | ||
| | * {{SavingThrow|STR}} to avoid being pushed away | ||
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== At Higher Levels == | |||
| | When this maneuver is used at [[Battle Master]] level 10, the damage added by the Superiority Die increases to {{DamageText|1d10|Physical}} (not available in Early Access). | ||
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