Editing Pushing Attack (Melee)

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{{Redirect
[[File:Pushing Attack Melee Icon.png|right|frameless]]
| redirect = Pushing Attack
[[Category:Actions]][[Category:Class Actions]]
| use1 = the ranged version, see
'''Pushing Attack (Melee)''' is a [[Battle Master]] [[Fighter]] Action. This combat maneuver allows the Fighter to deal damage to enemies with Melee Weapons and push them away.
| article1 = Pushing Attack (Ranged)
 
| use2 = the Titanstring Bow ability, see
== Description ==
| article2 = Pushing Attack (Titanstring Bow)
Spend a superiority die to deal {{C|Weapon Damage + 1d8 Physical damage}} and possibly push the target back {{C|4.5m / 15ft}}.
}}
 
{{Weapon action page
== Properties ==
| summary = '''Pushing Attack (Melee)''' is a {{Class|Battle Master}} Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and push them away.
{{InfoBlob|{{Action}} + [[File:Superiority Die d8 Icon.png|frameless|25px]] Superiority Die}}
| description = Spend a superiority die to deal an additional {{DamageText|1d8|Physical}} damage and possibly push the target back {{Distance|m=4.5|ft=15}}.
 
| image = Pushing Attack Melee.webp
* Damage: {{InfoBlob|Weapon Damage + {{DamageText|1d8|Physical}}}} (Inherits Weapon Damage Type)
| controller icon = Pushing Attack Melee Icon.webp
* {{Attack Roll}}
| icon = Pushing Attack Melee Unfaded Icon.webp
* {{Range|melee}} (Inherits Weapon Range)
| cost = action
* {{SavingThrow|STR}} to avoid being pushed away
| hit cost = supdie
 
| concentration =
== At Higher Levels ==
| damage = weapon
When this maneuver is used at [[Battle Master]] level 10, the damage added by the Superiority Die increases to {{DamageText|1d10|Physical}} (not available in Early Access).
| extra damage = superiority die
| attack roll = yes
| on miss = Does not spend {{R|supdie|forceplural=yes}}.
| recharge =
| duration =
| range = weapon
| aoe =  
| aoe m =  
| aoe ft =  
| save = STR
| higher levels = At level 10 with {{SAI|Improved Combat Superiority}} the damage bonus increases to {{C|{{DieIcon|d10|Physical}}1d10}}
| class learns at level 3 = Battle Master
| granted by feats = Martial Adept
| notes =
}}
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