Editing Pushing Attack (Melee)

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{{Redirect
[[File:Pushing Attack Melee.jpg|thumb|right|Ingame tooltip]]
| redirect = Pushing Attack
'''Pushing Attack''' is a '''[[Battle Master#Subclass Feaures|Subclass Feature]]''' of [[Battle Master|Battle Masters]]. This ability allow these Fighters to deal damage to enemies and push them away.
| use1 = the ranged version, see
 
| article1 = Pushing Attack (Ranged)
== Description ==
| use2 = the Titanstring Bow ability, see
Spend a superiority die to deal <code>X</code> damage and possibly push the target back <code>4.5m / 15ft</code>.
| article2 = Pushing Attack (Titanstring Bow)
 
}}
== Properties ==
{{Weapon action page
<code>[[File:Action Icon.png|frameless|link=]] Action + [[File:Superiority Dice d8.png|frameless|middle|link=]] Superiority Die</code>
| summary = '''Pushing Attack (Melee)''' is a {{Class|Battle Master}} Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and push them away.
 
| description = Spend a superiority die to deal an additional {{DamageText|1d8|Physical}} damage and possibly push the target back {{Distance|m=4.5|ft=15}}.
* [[File:Attack Save Icon.png|frameless|40px|middle|link=]] Attack/Save: <code>[[Strength]]</code> (Melee)&emsp;or&emsp;<code>Ranged Attack</code> (Ranged)
| image = Pushing Attack Melee.webp
* [[File:Range Icon.png|frameless|40px|middle|link=]] Range: <code>[[Equipment#Weapons|Weapon's]] Range</code>
| controller icon = Pushing Attack Melee Icon.webp
| icon = Pushing Attack Melee Unfaded Icon.webp
| cost = action
| hit cost = supdie
| concentration =
| damage = weapon
| extra damage = superiority die
| attack roll = yes
| on miss = Does not spend {{R|supdie|forceplural=yes}}.
| recharge =
| duration =
| range = weapon
| aoe =  
| aoe m =
| aoe ft =
| save = STR
| higher levels = At level 10 with {{SAI|Improved Combat Superiority}} the damage bonus increases to {{C|{{DieIcon|d10|Physical}}1d10}}
| class learns at level 3 = Battle Master
| granted by feats = Martial Adept
| notes =
}}
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